
Worked on the kieranknowles1/csc8508-team-project repository, delivering a comprehensive overhaul of the scoreboard subsystem and user interface. Refactored the scoreboard into a modular class structure, introduced a robust data model for player information, and implemented sorting logic to improve score display. Enhanced text rendering by adopting normalized device coordinates and stabilized frame rates for reliable UI performance. Developed end screen interfaces for both single and multiplayer modes, integrating new UI elements and refining the startup flow. Utilized C++ and applied skills in algorithms, data structures, and graphics programming to create a more maintainable, scalable, and user-friendly UI layer.
Month: 2025-03 — Performance-review oriented summary of work on kieranknowles1/csc8508-team-project. Delivered a substantial overhaul of the scoreboard subsystem and user interface, enhanced text rendering reliability, and laid groundwork for multiplayer end screens. Key contributions span refactoring, data modeling, UI integration, and startup flow stabilization, resulting in a more modular, testable, and scalable UI layer with clear business value in user experience and maintainability.
Month: 2025-03 — Performance-review oriented summary of work on kieranknowles1/csc8508-team-project. Delivered a substantial overhaul of the scoreboard subsystem and user interface, enhanced text rendering reliability, and laid groundwork for multiplayer end screens. Key contributions span refactoring, data modeling, UI integration, and startup flow stabilization, resulting in a more modular, testable, and scalable UI layer with clear business value in user experience and maintainability.

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