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Kylar Poort

PROFILE

Kylar Poort

Kylar Poort contributed to the Shocker-Studios/FL25-Game3b repository by developing foundational 3D assets and enhancing level environments over a two-month period. He established asset groundwork for future gameplay features, including grappling hook and shotgun implementations, and improved environmental detail in core areas such as LVL_Barracks and Power A Room. Using Unreal Engine, Kylar focused on asset integration, UV mapping optimization, and set dressing workflows to deliver high-fidelity visuals and ensure asset consistency. His work emphasized art-to-engine pipeline discipline and close collaboration with cross-functional teams, resulting in visually polished, QA-ready levels that support rapid feature expansion and maintain gameplay integrity.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

7Total
Bugs
0
Commits
7
Features
4
Lines of code
0
Activity Months2

Work History

October 2025

5 Commits • 2 Features

Oct 1, 2025

Month 2025-10 focused on delivering high-fidelity visuals and asset polish for core levels in Shocker-Studios/FL25-Game3b, driving immediate visual quality improvements and QA readiness. Deliverables centered on final art passes, asset finalization, and set dressing across two main areas, with an emphasis on performanceable polish, asset consistency, and gameplay integrity.

September 2025

2 Commits • 2 Features

Sep 1, 2025

September 2025 monthly summary for Shocker-Studios/FL25-Game3b. Focused on asset groundwork enabling future gameplay features and level polish. No major bug fixes recorded in scope for this period.

Activity

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Quality Metrics

Correctness91.4%
Maintainability91.4%
Architecture88.6%
Performance91.4%
AI Usage20.0%

Skills & Technologies

Programming Languages

No languages yet

Technical Skills

3D ArtAsset IntegrationAsset ManagementGame DevelopmentLevel DesignUnreal Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Shocker-Studios/FL25-Game3b

Sep 2025 Oct 2025
2 Months active

Languages Used

No languages

Technical Skills

Asset IntegrationGame DevelopmentLevel Design3D ArtAsset ManagementUnreal Engine