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Kaakon07

PROFILE

Kaakon07

Worked on the vr4vet/Blue-Sector repository to enhance hardware validation workflows by enabling NewUpdatedTablet support across QA and factory environments. Used Unity and C# to whitelist the tablet in QA lists and extended duplication rules in BleedingStation and HSERoom, ensuring consistent item handling throughout different scenes. Addressed a QA issue by disabling the Swap Item functionality in the left inventory slot of QAStation, reducing the risk of test disruptions. Focused on scene configuration and cross-environment readiness, these updates improved traceability and accelerated validation of hardware changes, supporting more reliable production and QA processes within the Unity Engine framework.

Overall Statistics

Feature vs Bugs

50%Features

Repository Contributions

3Total
Bugs
1
Commits
3
Features
1
Lines of code
9
Activity Months1

Work History

November 2024

3 Commits • 1 Features

Nov 1, 2024

Concise monthly summary for 2024-11 highlighting key achievements for vr4vet/Blue-Sector, focusing on feature delivery, bug fixes, impact, and technical skills demonstrated.

Activity

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Quality Metrics

Correctness73.4%
Maintainability86.6%
Architecture60.0%
Performance73.4%
AI Usage20.0%

Skills & Technologies

Programming Languages

UnityUnity C#Unity Scene

Technical Skills

Game DevelopmentScene ConfigurationUnityUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

vr4vet/Blue-Sector

Nov 2024 Nov 2024
1 Month active

Languages Used

UnityUnity C#Unity Scene

Technical Skills

Game DevelopmentScene ConfigurationUnityUnity Engine