
Worked on the vr4vet/Blue-Sector repository, focusing on enhancing the QAStation environment within Unity Engine. Delivered two features by integrating new poster assets and standardizing visual references, including a Gutting States poster to improve clarity during QA processes. Improved UI/UX by repositioning the conveyorbelt button, making controls more accessible for testers. Addressed a critical collision detection issue by adjusting hitbox dimensions and positions for large staircases, reducing navigation errors and runtime issues. Utilized skills in asset integration, collision detection, and scene editing, leveraging Unity Scene configuration and data management to streamline QA workflows and support more reliable validation.
November 2024 performance summary for vr4vet/Blue-Sector. Delivered UI/UX improvements to QAStation, added poster assets and visual references, and fixed critical collision detection for large staircases. These changes improved QA efficiency, visual clarity of gutting states, and reduced runtime collision issues, contributing to more reliable testing and a better user experience.
November 2024 performance summary for vr4vet/Blue-Sector. Delivered UI/UX improvements to QAStation, added poster assets and visual references, and fixed critical collision detection for large staircases. These changes improved QA efficiency, visual clarity of gutting states, and reduced runtime collision issues, contributing to more reliable testing and a better user experience.

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