EXCEEDS logo
Exceeds
KayenEQ

PROFILE

Kayeneq

Worked on the EQEmu/Server repository to enhance the spell resistance system in a C++ backend environment, focusing on combat mechanics and game development. Developed a multi-check resist system that allows multiple resistance checks per spell effect, refactored core logic from GetSpellEffectResistChance to TrySpellEffectResist, and integrated item and AA bonuses into spell resistances. Addressed edge-case inconsistencies by clarifying fear resistance behavior for pets and fixing the handling of unresistable spells to match live server expectations. These updates improved the accuracy and maintainability of spell mechanics, laying a foundation for future balance and smoother quality assurance processes.

Overall Statistics

Feature vs Bugs

50%Features

Repository Contributions

3Total
Bugs
1
Commits
3
Features
1
Lines of code
91
Activity Months1

Your Network

15 people

Work History

April 2025

3 Commits • 1 Features

Apr 1, 2025

April 2025 monthly summary for EQEmu/Server: Focused on enhancing spell resistance mechanics, fixing unresistable spell handling, and strengthening alignment with live behavior. Delivered multi-check resist system, refactoring of GetSpellEffectResistChance to TrySpellEffectResist, and integration of item and AA bonuses into spell resistances, along with clarifications on fear resistance behavior for pets. Fixed unresistable spell bypass to match live server expectations, improving spell mechanics accuracy and player experience. These changes reduce edge-case inconsistencies, improve maintainability, and prepare groundwork for future balance passes.

Activity

Loading activity data...

Quality Metrics

Correctness93.4%
Maintainability86.6%
Architecture86.6%
Performance86.6%
AI Usage20.0%

Skills & Technologies

Programming Languages

C++

Technical Skills

Backend DevelopmentC++Combat MechanicsGame DevelopmentSpell System

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

EQEmu/Server

Apr 2025 Apr 2025
1 Month active

Languages Used

C++

Technical Skills

Backend DevelopmentC++Combat MechanicsGame DevelopmentSpell System