
Contributed to the EQEmu/Server project by delivering two gameplay features and resolving two critical bugs over a two-month period. Enhanced quest and title customization through a new EnableTitleSet Lua API, integrating C++, Lua scripting, and database management for seamless developer tooling. Improved data integrity by implementing persistent corpse entity variable storage with JSON serialization in SQL, ensuring state is preserved across sessions. Addressed inventory system reliability by aligning SQL schema and queries with the evolving domain model, and resolved concurrency issues in merchant purchases with robust backend controls. Demonstrated strong skills in C++, SQL optimization, and backend development throughout.
June 2025 performance summary for EQEmu/Server. Delivered two high-impact features that enhance gameplay customization and data integrity. Implemented EnableTitleSet Lua API for quest/title customization, including API declaration in header, implementation in source, and registration in luabindings. Implemented persistent corpse entity variable storage by adding a database column in character_corpses and serializing variables to JSON on save with deserialization on load to preserve state across sessions. These changes improve developer tooling for quest design and ensure corpse data persists across restarts, reducing data loss and manual migrations. Result: improved player experience and developer efficiency; demonstrated solid C++, Lua, and DB integration skills.
June 2025 performance summary for EQEmu/Server. Delivered two high-impact features that enhance gameplay customization and data integrity. Implemented EnableTitleSet Lua API for quest/title customization, including API declaration in header, implementation in source, and registration in luabindings. Implemented persistent corpse entity variable storage by adding a database column in character_corpses and serializing variables to JSON on save with deserialization on load to preserve state across sessions. These changes improve developer tooling for quest design and ensure corpse data persists across restarts, reducing data loss and manual migrations. Result: improved player experience and developer efficiency; demonstrated solid C++, Lua, and DB integration skills.
February 2025 monthly summary for EQEmu/Server focused on data integrity for the inventory system and robust concurrency in merchant purchases. Delivered targeted fixes to align the database schema with the current domain model and to harden concurrency during high-load merchant transactions, resulting in improved reliability for core gameplay loops.
February 2025 monthly summary for EQEmu/Server focused on data integrity for the inventory system and robust concurrency in merchant purchases. Delivered targeted fixes to align the database schema with the current domain model and to harden concurrency during high-load merchant transactions, resulting in improved reliability for core gameplay loops.

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