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Alfredo

PROFILE

Alfredo

Contributed to the GDACollab/Well-Witches repository by delivering a new AttackBuff power-up feature and resolving a health transfer bug, directly enhancing gameplay stability and maintainability. Applied C# scripting and Unity Engine expertise to refactor power-up scripts, improve code readability by renaming classes and replacing magic numbers, and align movement and ability scripts for consistency. Updated Unity scene object properties and naming conventions to support future scalability and development. This work established a cleaner project structure and improved the foundation for upcoming features, demonstrating a focus on object-oriented programming principles and proactive project hygiene within a collaborative game development environment.

Overall Statistics

Feature vs Bugs

50%Features

Repository Contributions

3Total
Bugs
1
Commits
3
Features
1
Lines of code
1,242
Activity Months1

Work History

February 2025

3 Commits • 1 Features

Feb 1, 2025

February 2025 monthly summary for GDACollab/Well-Witches: Delivered key feature and maintenance work that enhances gameplay, stability, and future development readiness.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture73.4%
Performance60.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#Unity

Technical Skills

C# ScriptingGame DevelopmentObject-Oriented ProgrammingRefactoringScriptingUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

GDACollab/Well-Witches

Feb 2025 Feb 2025
1 Month active

Languages Used

C#Unity

Technical Skills

C# ScriptingGame DevelopmentObject-Oriented ProgrammingRefactoringScriptingUnity Engine