
Contributed to the GDACollab/Well-Witches repository by delivering a new AttackBuff power-up feature and resolving a health transfer bug, directly enhancing gameplay stability and maintainability. Applied C# scripting and Unity Engine expertise to refactor power-up scripts, improve code readability by renaming classes and replacing magic numbers, and align movement and ability scripts for consistency. Updated Unity scene object properties and naming conventions to support future scalability and development. This work established a cleaner project structure and improved the foundation for upcoming features, demonstrating a focus on object-oriented programming principles and proactive project hygiene within a collaborative game development environment.
February 2025 monthly summary for GDACollab/Well-Witches: Delivered key feature and maintenance work that enhances gameplay, stability, and future development readiness.
February 2025 monthly summary for GDACollab/Well-Witches: Delivered key feature and maintenance work that enhances gameplay, stability, and future development readiness.

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