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Bellanger Alexandre

PROFILE

Bellanger Alexandre

Developed a reusable Recipe Book UI prototype for the Logan-dlp/PFE-E-ARTSUP repository, focusing on rapid content iteration and demonstration within Unity. The solution leveraged Unity’s prefab architecture to create a scalable Canva_BookProtoPage container, housing three distinct recipe prefabs complete with UI elements and integrated sprites. This approach enabled efficient prototyping and streamlined future content onboarding by allowing easy expansion and modification of recipe pages. The work demonstrated proficiency in C#, Unity Engine, and UI development, with all changes tracked through Git version control. No major bugs were addressed during this period, as the focus remained on feature delivery and prototyping.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

1Total
Bugs
0
Commits
1
Features
1
Lines of code
1,355
Activity Months1

Work History

March 2025

1 Commits • 1 Features

Mar 1, 2025

Summary for 2025-03: Delivered a reusable Unity Recipe Book UI prototype to support quick content iteration and demonstrations. Key feature: Recipe Book Prototype Prefab (Canva_BookProtoPage container with three recipe prefabs: Recipe1, Recipe2, Recipe3), including UI elements and sprites. The work is tracked under commit 031768035b3a1199afc84e1255aecf8c831f037b. No major bugs fixed this month. Impact: provides a scalable, prefab-based UI solution that accelerates prototyping and future content onboarding. Technologies/skills demonstrated: Unity prefab architecture, UI design, sprite integration, and Git version control.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture80.0%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#Unity

Technical Skills

Game DevelopmentPrefab CreationUI DevelopmentUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Logan-dlp/PFE-E-ARTSUP

Mar 2025 Mar 2025
1 Month active

Languages Used

C#Unity

Technical Skills

Game DevelopmentPrefab CreationUI DevelopmentUnity Engine