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heikkinv

PROFILE

Heikkinv

Worked on the FarmasiaVR/farmasia-vr repository, delivering features and fixes that improved VR scene stability, UI reliability, and workflow safety. Developed a liquid overfill warning system in Unity using C# to prevent hardware risks, and introduced a new FillTubes VR object with updated mesh and prefab management. Addressed post-merge scene integrity by resolving merge conflicts, adjusting GameObject states, and refining collider sizing. Maintained release readiness by rolling back unintended scene changes, preserving original UI behavior and data integrity. Demonstrated strengths in Unity scene management, version control, and 3D modeling, consistently reducing QA cycles and supporting safe, traceable deployments.

Overall Statistics

Feature vs Bugs

40%Features

Repository Contributions

5Total
Bugs
3
Commits
5
Features
2
Lines of code
36,817
Activity Months3

Work History

April 2025

1 Commits

Apr 1, 2025

April 2025 monthly summary — FarmasiaVR/farmasia-vr: Focused on stability, risk reduction, and traceability. Key feature delivered: rollback of unintended colony count scene changes to restore the original layout and UI behavior. Major bug fixed: reverted a modification in colonycountsetup that moved the pen and inadvertently added a scoreScreen reference and adjusted a transform, preventing UI regressions. Overall impact: preserved user experience and data integrity in colony counting, reduced potential QA cycles, and ensured release readiness. Technologies/skills demonstrated: Unity scene management, Git version control and revert workflow, scene graph reasoning, and precise UI debugging.

March 2025

2 Commits • 1 Features

Mar 1, 2025

March 2025 Summary for FarmasiaVR/farmasia-vr. Focused on stabilizing post-merge Unity scenes and reintroducing essential VR components with clean refactoring. Delivered targeted fixes to scene integrity and introduced a new VR object to restore feature parity and workflow reliability.

February 2025

2 Commits • 1 Features

Feb 1, 2025

February 2025 monthly summary for FarmasiaVR/farmasia-vr: Delivered a proactive UI warning for pipette overfill and resolved a post-cherry-pick activation bug in WriteOnTubes, enhancing safety, reliability, and user experience. The work reduces hardware damage risk, minimizes post-merge defects, and accelerates safe deployments.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture64.0%
Performance68.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#UnityUnity Scene File

Technical Skills

3D ModelingGame DevelopmentMerge Conflict ResolutionPrefab ManagementScene ManagementUI DevelopmentUnityUnity EngineUnity Scene ManagementVersion Control

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

FarmasiaVR/farmasia-vr

Feb 2025 Apr 2025
3 Months active

Languages Used

C#UnityUnity Scene File

Technical Skills

Game DevelopmentScene ManagementUI DevelopmentUnity3D ModelingMerge Conflict Resolution