
Accomp developed a foundational feature for the wowsims/sod repository, focusing on standardizing Rogue spell ranges within the simulation. By introducing a MaxRange attribute to Rogue spells, Accomp aligned the data model to support upcoming changes to range checking mechanics. This work, implemented in Go and leveraging skills in game development and simulation programming, established consistent range definitions across the codebase. The approach improved maintainability and reduced risk for future refactors, ensuring that gameplay mechanics could be adjusted more reliably. Although the scope was limited to a single feature over one month, the solution demonstrated thoughtful planning and technical precision.

March 2025 monthly summary for wowsims/sod: Delivered a foundational feature to standardize Rogue spell ranges by introducing a MaxRange attribute across Rogue spells, aligning the data model for upcoming Range check changes. This establishes consistent range definitions and paves the way for future gameplay mechanics adjustments, reducing risk during refactors and improving maintainability.
March 2025 monthly summary for wowsims/sod: Delivered a foundational feature to standardize Rogue spell ranges by introducing a MaxRange attribute across Rogue spells, aligning the data model for upcoming Range check changes. This establishes consistent range definitions and paves the way for future gameplay mechanics adjustments, reducing risk during refactors and improving maintainability.
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