
During June 2025, Arctrooper1 developed the Regicide aura feature for Warriors in the wowsims/sod repository, focusing on backend and simulation programming using Go. The feature introduced an aura that activates precisely at 20 debuff stacks, interacts with the Execute damage modifier, and deactivates upon trigger, ensuring accurate simulation of in-game mechanics. Arctrooper1 implemented detailed activation, deactivation, and stack progression logic, aligning the feature’s behavior with APL-driven usage and maintaining build reliability. The work demonstrated careful attention to simulation fidelity and maintainability, with clear, incremental commits that improved traceability and ensured the new logic integrated seamlessly into the existing codebase.

June 2025 monthly summary for wowsims/sod: Delivered Regicide aura feature for Warrior with activation at 20 stacks, deactivation upon trigger, and proper interaction with the Execute damage modifier. Implemented activation, deactivation logic, and stack progression handling. Focused on ensuring accurate APL-driven behavior and maintaining build reliability in the sod module.
June 2025 monthly summary for wowsims/sod: Delivered Regicide aura feature for Warrior with activation at 20 stacks, deactivation upon trigger, and proper interaction with the Execute damage modifier. Implemented activation, deactivation logic, and stack progression handling. Focused on ensuring accurate APL-driven behavior and maintaining build reliability in the sod module.
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