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Joanna

PROFILE

Joanna

Akimojoo developed and expanded a robust Ink-based quest dialogue system for the Spelprojekt-2-Grupp-3/grupp-3-spelprojekt-2 repository, focusing on scalable narrative design and seamless quest integration. Over two months, they delivered features such as the first quest setup, locked island dialogue, and branching task mechanics, using C# and Unity to ensure maintainability and rapid content authoring. Their work included a comprehensive dialog system overhaul, Vera-specific quest content, and bonus dialogs for multiple characters, while addressing bugs and improving UI polish. The technical approach emphasized designer-driven workflows, narrative consistency, and enhanced player onboarding, resulting in a deeply integrated, extensible dialogue framework.

Overall Statistics

Feature vs Bugs

64%Features

Repository Contributions

36Total
Bugs
4
Commits
36
Features
7
Lines of code
7,589
Activity Months2

Work History

March 2025

31 Commits • 6 Features

Mar 1, 2025

March 2025: Delivered a comprehensive overhaul of the in-game dialog system with expanded content and robust quest integration, anchored by Vera-specific quest work and new bonus dialogs for core characters. Implemented stability improvements and UI polish across dialog flows, reducing noise and typos, while introducing minigame and quest-related dialogue components and questlog visibility to guide player progression. Enhanced narrative tooling and maintainability through Ink integration improvements and targeted fixes, including a Windward issue mitigation.

February 2025

5 Commits • 1 Features

Feb 1, 2025

February 2025 (2025-02): Delivered expansion of the Ink-based Quest Dialogue System tied to island narrative and delivery task mechanics. Implemented the first quest setup, locked island dialogue, and task accept/decline branches, with placeholder scaffolding to accelerate early development. No major bugs fixed this month; focus was on establishing a scalable narrative framework to support designer-driven content and reduce future integration risk. Business value: enables rapid content authoring for quests and islands, improves player onboarding with clearer choices, and lays groundwork for future streaming content.

Activity

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Quality Metrics

Correctness83.2%
Maintainability84.4%
Architecture79.0%
Performance81.2%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#InkUnityUnity Asset

Technical Skills

Dialogue SystemDialogue SystemsDialogue WritingFile ManagementGame DevelopmentNarrative DesignQuest SystemScriptable ObjectsUnity

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Spelprojekt-2-Grupp-3/grupp-3-spelprojekt-2

Feb 2025 Mar 2025
2 Months active

Languages Used

InkC#UnityUnity Asset

Technical Skills

Dialogue SystemDialogue WritingGame DevelopmentNarrative DesignDialogue SystemsFile Management

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