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loke-nordlander-olsson

PROFILE

Loke-nordlander-olsson

Loke Olson contributed to the Spelprojekt-2-Grupp-3/grupp-3-spelprojekt-2 repository, building and refining core gameplay systems, UI, and environment features over three months. He developed quest and day/night systems, enhanced terrain collision, and improved camera and lighting using Unity, C#, and ShaderLab. Olson focused on maintainability by reorganizing project structure, updating documentation, and implementing automated UI testing. His work addressed audio integration with FMOD, optimized performance through static batching, and polished visual elements with custom shaders and Cinemachine. By fixing bugs and delivering modular features, Olson established a stable, scalable foundation that accelerated onboarding and supported future development cycles.

Overall Statistics

Feature vs Bugs

77%Features

Repository Contributions

116Total
Bugs
13
Commits
116
Features
44
Lines of code
1,190,871
Activity Months3

Work History

March 2025

69 Commits • 30 Features

Mar 1, 2025

March 2025 contributions across Spelprojekt-2-Grupp-3/grupp-3-spelprojekt-2 focused on visual polish, physics stability, and maintainability. Key outcomes include UI/icon enhancements for the compass, terrain collision improvements, scene organization, rendering and camera polish, and robust build-time diagnostics. These changes deliver clearer UI, more reliable physics, smoother scene transitions, and a stronger foundation for future development.

February 2025

33 Commits • 12 Features

Feb 1, 2025

February 2025 performance summary for Spelprojekt-2-Grupp-3/grupp-3-spelprojekt-2. Delivered core gameplay and quality improvements across audio, UI, quest system, visuals, and project hygiene. The work focused on stability, usability, and maintainability to accelerate QA cycles and support future feature work.

January 2025

14 Commits • 2 Features

Jan 1, 2025

January 2025 monthly summary for Spelprojekt-2-Grupp-3/grupp-3-spelprojekt-2. Focused on improving onboarding, collaboration, and repo readiness through documentation improvements and initial project scaffolding.

Activity

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Quality Metrics

Correctness82.4%
Maintainability82.8%
Architecture77.0%
Performance74.8%
AI Usage20.0%

Skills & Technologies

Programming Languages

AssetC#GitGit IgnoreGitattributesMarkdownShaderLabUnityUnity AssetUnity Asset Meta

Technical Skills

3D Environment3D Modeling3D RenderingAsset CreationAsset IntegrationAsset ManagementAudio IntegrationC#Camera ControllerCamera SystemsCinemachineCode OrganizationCollision DetectionConfigurationDocumentation

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Spelprojekt-2-Grupp-3/grupp-3-spelprojekt-2

Jan 2025 Mar 2025
3 Months active

Languages Used

Git IgnoreMarkdownAssetC#GitattributesUnityUnity AssetUnity Scene

Technical Skills

DocumentationGitProject ManagementTeam CollaborationVersion Control3D Modeling

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