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PROFILE

Adegard

Annaëlle Degard developed two core features for the Eschyles/Modart_ESGI_Project repository, focusing on immersive cinematic storytelling and synchronized multi-display video playback. She expanded the Chiaroscuro environment by integrating new 3D models, materials, and scene assets, using Unreal Engine and Blueprint scripting to streamline asset management and scene integration. Her work enabled coordinated video playback across multiple in-scene TVs, supporting multiplayer scenarios and interactive first-person elements. By establishing a stable content pipeline and refining asset loading and video routing, Annaëlle delivered a scalable foundation for future content expansion, demonstrating depth in 3D asset integration, configuration management, and multiplayer implementation.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

18Total
Bugs
0
Commits
18
Features
2
Lines of code
15
Activity Months1

Work History

April 2025

18 Commits • 2 Features

Apr 1, 2025

April 2025 — Eschyles/Modart_ESGI_Project monthly summary. Focused on delivering two major features to advance immersive cinematic storytelling and multi-display video capabilities, with a stable integration pipeline to support rapid future content work. Key features delivered: - Chiaroscuro Visuals, Scenes, and Character Assets: Expanded environment with new assets, models, videos, and scene integration including socle, silhouettes, TV/blueprints, and first-person elements. Representative commits included: b6e451b6f63d37c5c42636f1713f1dce09b371d8; b6de5dd09ec6d0e14890c8aa04c7a98c2d6a7475; 1de741c824ec1b3d269c5da7ff4a42ede3f8aee7; 8eef0cabbfcdf4bd008cc11fa441da416e025f37. - TV Synchronization and Video Playback across Multiple Displays: Enabled TV-based video playback coordination and a new video widget across Chiaroscuro scenes, including multi-TV multiplayer support. Representative commits included: cd6d33ebe023e5c8c615d83c708b55f07ed5a3f0; 590df5d573329d0db438ea9de0f15cb31124e9b0. Major bugs fixed / refinements: - Asset loading and file path corrections, video routing adjustments, and reredirection improvements to stabilize scene integration (examples: 4d0cc15321e8d53837927539a4f2df078006ba39; 62b74f0c6b7bbf2953e5d2aab5608e62a53c329e). - Additional interaction fixes and in-scene synchronization tweaks (e.g., 8d7a7e9a8ebaa2dd7adfa60ed2cdfef37e47d76a; c02ce26f47aab117a28b4529c31d22c59cbb55c6). Overall impact and accomplishments: - Delivered a richer, more immersive demo-capable environment with cross-display video coordination, enabling new storytelling formats and marketing/demo opportunities. - Established a scalable content pipeline and blueprint-driven workflows to accelerate future scene expansions and asset integration. Technologies/skills demonstrated: - Unreal Engine/Blueprint-driven development, in-scene video widgets, and asset integration for cinematic environments. - Multi-display synchronization, interactive TV elements, and basic multiplayer scaffolding for synchronized playback. - Sound integration and first-person interaction within complex scenes.

Activity

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Quality Metrics

Correctness87.8%
Maintainability87.8%
Architecture87.8%
Performance83.4%
AI Usage20.0%

Skills & Technologies

Programming Languages

BinaryINIUnreal EngineUnreal Engine AssetUnreal Engine AssetsUnrealScript

Technical Skills

3D Asset Integration3D ModelingAsset IntegrationAsset ManagementBlueprint ScriptingConfiguration ManagementGame DevelopmentMaterial CreationMultiplayer ImplementationScene DesignScene IntegrationUnreal Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Eschyles/Modart_ESGI_Project

Apr 2025 Apr 2025
1 Month active

Languages Used

BinaryINIUnreal EngineUnreal Engine AssetUnreal Engine AssetsUnrealScript

Technical Skills

3D Asset Integration3D ModelingAsset IntegrationAsset ManagementBlueprint ScriptingConfiguration Management

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