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Killian

PROFILE

Killian

Arcalane contributed to the CombatExtended-Continued/CombatExtended repository by delivering thirteen features and resolving critical bugs over seven months, focusing on cross-mod integration, balance tuning, and gameplay enhancements. Leveraging C#, XML, and Markdown, Arcalane implemented compatibility patches, expanded weapon and armor systems, and improved loader reliability to support a diverse mod ecosystem. Their work included detailed configuration management, AI behavior improvements, and documentation updates, ensuring stable mod interoperability and clear developer guidance. Each change was version-controlled and reviewable, reflecting a disciplined engineering approach. The depth of Arcalane’s contributions enhanced player experience, maintained code quality, and supported ongoing mod development workflows.

Overall Statistics

Feature vs Bugs

93%Features

Repository Contributions

32Total
Bugs
1
Commits
32
Features
13
Lines of code
1,075,717
Activity Months7

Work History

December 2025

10 Commits • 3 Features

Dec 1, 2025

December 2025 — Delivered major features, balance reforms, and compatibility improvements across CombatExtended-Continued/CombatExtended, Grimworld, and Pandora Frontier remakes. Implemented integration and projectile balance for the Combat Extended mod, expanded gameplay options with Grimworld’s new regiments and armor configurations, and delivered a comprehensive Pandora Frontier remake with armor and weapon enhancements plus third-party mod compatibility. Completed a minor balance fix for lasgun bluntAP and updated third-party compatibility documentation to reflect new mod interactions. The work emphasizes business value through improved balance, mod compatibility, and expanded playability while maintaining stability across the core CombatExtended repository.

November 2025

1 Commits • 1 Features

Nov 1, 2025

November 2025 monthly summary for CombatExtended-Continued/CombatExtended: Implemented Grimworld Hammer chainsword damage restoration in the Grimworld Hammer mod by restoring extra damage attributes, adding specific cut damage values and chances to improve melee balance and playability. Commit: cd24f78e011f6b8a72fe444b5b6d0cc7ab805506. No major bugs fixed this month. Maintained compatibility with the existing damage system and ensured clean, reviewable changes (single commit) for easy rollback. Technologies/skills demonstrated: C# mod development, gameplay balance, Git-based change management. Overall impact: enhanced melee capability, better player experience, and maintainable codebase.

October 2025

3 Commits • 1 Features

Oct 1, 2025

Month: 2025-10 — Delivered a major Grimworld weapon system expansion for CombatExtended, featuring updated audio paths, new melee/ranged weapons, and enhanced Dead Men mod support. Consolidated weapon system improvements to enrich combat experience and introduced groundwork for broader mod integration. Also resolved a critical audio path issue to ensure stable sound playback across builds, contributing to improved player immersion and reliability in released builds.

September 2025

1 Commits • 1 Features

Sep 1, 2025

September 2025: Delivered the HD2 Armor Rating Rebalance for CombatExtended, updating Sharp and Blunt ratings across six armor variants (RH2ApparelHD2_B01Armor, RH2ApparelHD2_DP00Armor, RH2ApparelHD2_DP53Armor, RH2ApparelHD2_SA25Armor, RH2ApparelHD2_CD02Armor, RH2ApparelHD2_B24Armor). Implemented via HD2_Armors.xml (commit dba539b8cdae58a9a7fbd38f038511db9746356f). No major bugs fixed. Impact: tighter armor balance, clearer gameplay outcomes, and improved player experience. Skills: XML configuration, balance tuning, Git-based change management, cross-functional collaboration.

June 2025

3 Commits • 3 Features

Jun 1, 2025

June 2025 monthly summary for CombatExtended: Delivered targeted features and stability improvements across the Grimworld/CombatExtended ecosystem to enhance balance, feedback, and AI-driven weapon handling. Implementations were delivered as cross-mod XML patches and asset-level updates, with a focus on defense tuning, audio fidelity, and AI/mobility improvements. Result: improved gameplay balance, clearer feedback, and more reliable mod interoperability.

May 2025

12 Commits • 3 Features

May 1, 2025

May 2025 monthly summary highlighting key features delivered, major fixes, impact, and skills demonstrated within the CombatExtended ecosystem. Delivered Outer Rim mod improvements with CE compatibility and data cleanup, expanded RH2 Helldivers Super Firearms with new ammunition, balancing, and crafting adjustments, and documented RH2 third-party mod support. These efforts improved stability, balance, and ecosystem support, enabling smoother modding workflows and clearer guidance for developers and players.

November 2024

2 Commits • 1 Features

Nov 1, 2024

November 2024: Focused on cross-mod integration and loader reliability for Combat Extended. Delivered Valorant Weapon Pack integration patch to enable compatibility and richer gameplay, and fixed loader config to ensure miscellaneous category definitions load correctly. These changes increased gameplay depth, reduced mod-load errors, and establish a foundation for future cross-mod features.

Activity

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Quality Metrics

Correctness89.6%
Maintainability86.8%
Architecture85.6%
Performance81.8%
AI Usage25.0%

Skills & Technologies

Programming Languages

C#MarkdownXML

Technical Skills

C# programmingCombat ExtendedCombat MechanicsConfigurationConfiguration ManagementDocumentationGame BalanceGame DevelopmentGame ModdingModdingRimWorld ModdingRimWorld moddingXMLXML ConfigurationXML Patching

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

CombatExtended-Continued/CombatExtended

Nov 2024 Dec 2025
7 Months active

Languages Used

XMLMarkdownC#

Technical Skills

Configuration ManagementGame DevelopmentModdingXML PatchingCombat ExtendedCombat Mechanics

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