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InesBouwen

PROFILE

Inesbouwen

Ines contributed to the MatthiasOoms/GamejamCreaweek2025 repository by developing and integrating 3D assets, refining visual effects, and enhancing gameplay features over a two-month period. She managed asset pipelines using Maya and Unreal Engine, focusing on asset integration, material creation, and environment art to improve both visual polish and deploy readiness. Her work included implementing new materials, updating player blueprints, and optimizing level layouts, while also addressing collision and blueprint issues. Utilizing skills in 3D modeling, texturing, and file manipulation, Ines delivered nineteen features and fixed three bugs, demonstrating depth in asset management and a methodical approach to game development.

Overall Statistics

Feature vs Bugs

86%Features

Repository Contributions

49Total
Bugs
3
Commits
49
Features
19
Lines of code
203,694
Activity Months2

Work History

April 2025

48 Commits • 18 Features

Apr 1, 2025

April 2025 performance summary for MatthiasOoms/GamejamCreaweek2025. Focused on delivering visual polish, asset pipeline improvements, gameplay content, and deploy readiness while stabilizing the build. The month delivered substantial visual and gameplay enhancements, completed the asset pipeline, and ensured a deploy-ready state for release.

March 2025

1 Commits • 1 Features

Mar 1, 2025

March 2025: Delivered an author attribution update in Cat.txt for MatthiasOoms/GamejamCreaweek2025 to improve change traceability and attribution. Commit ba48127a0e8b3f9848732236bed139e46b02eb73 applied the change. No major bugs fixed this month. Impact: clearer contribution history, easier collaboration, and stronger accountability. Technologies/skills demonstrated: Git, precise commit messages, small-file edits, attribution/documentation practices.

Activity

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Quality Metrics

Correctness79.2%
Maintainability78.4%
Architecture76.6%
Performance74.4%
AI Usage20.0%

Skills & Technologies

Programming Languages

INIMAMELMaya ASCIITextUnreal EngineUnreal Engine AssetUnreal Engine AssetsUnreal Engine BlueprintsUnreal Engine Levels

Technical Skills

3D Asset Management3D Modeling3D RenderingArnold RendererAsset IntegrationAsset ManagementAsset PlacementCharacter ScalingConfigurationContent IntegrationEnvironment ArtFile ManipulationGame DevelopmentLevel DesignMaterial Creation

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

MatthiasOoms/GamejamCreaweek2025

Mar 2025 Apr 2025
2 Months active

Languages Used

TextINIMAMELMaya ASCIIUnreal EngineUnreal Engine AssetUnreal Engine Assets

Technical Skills

File Manipulation3D Asset Management3D Modeling3D RenderingArnold RendererAsset Integration

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