
During March 2025, Cxc Granner contributed to the RogueTech repository, focusing on stability, balance, and user experience within the game. Using C# and leveraging game development and modding expertise, Cxc centralized weather management by standardizing fog modifiers and offloading weather effects, ensuring consistent visibility and easier future maintenance. They addressed a bug in LBX autocannon damage variance, correcting statistical behavior for predictable gameplay outcomes. Additionally, Cxc improved missile combat by increasing launcher firing rates and refining volley mechanics, enhancing combat responsiveness. The work demonstrated thoughtful problem-solving and a clear understanding of maintainability, testability, and player experience in game systems.

March 2025 – RogueTech (BattletechModders/RogueTech): Focused on stability, balance, and user experience improvements to enhance playability and maintainability. Delivered centralized weather management for consistent visibility, fixed LBX autocannon damage variance to ensure deterministic damage output, and boosted combat responsiveness with missile firing rate increases and refined volley behavior. These changes improve player experience, balance, and testability, while streamlining future feature work and maintenance.
March 2025 – RogueTech (BattletechModders/RogueTech): Focused on stability, balance, and user experience improvements to enhance playability and maintainability. Delivered centralized weather management for consistent visibility, fixed LBX autocannon damage variance to ensure deterministic damage output, and boosted combat responsiveness with missile firing rate increases and refined volley behavior. These changes improve player experience, balance, and testability, while streamlining future feature work and maintenance.
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