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egehanemre

PROFILE

Egehanemre

During two months on the IanCher/Orbs-And-Dash repository, Egehan Emre developed three core gameplay features and resolved a targeted bug, demonstrating depth in Unity and C#. He built the MysterySpell system, introducing collision-based random effects with weighted outcomes, and integrated it with existing game managers. Egehan also engineered a comprehensive in-game shop, handling UI, asset management, and purchasing logic, and delivered a player customization system with runtime prefab integration. Additionally, he addressed a gameplay bug by preventing orb collection during paralysis, restoring intended balance. His work combined 3D modeling, scripting, and event handling to enhance both stability and player experience.

Overall Statistics

Feature vs Bugs

75%Features

Repository Contributions

7Total
Bugs
1
Commits
7
Features
3
Lines of code
136,352
Activity Months2

Work History

November 2025

1 Commits

Nov 1, 2025

November 2025 monthly summary for IanCher/Orbs-And-Dash: delivered a targeted bug fix to restore correct paralysis behavior and game balance. Focused on preventing orb collection and speed gains when the player is paralyzed, aligning gameplay with intended design and balance.

September 2025

6 Commits • 3 Features

Sep 1, 2025

September 2025 monthly highlights for IanCher/Orbs-And-Dash focused on delivering engaging gameplay features, expanding player customization, and establishing a robust in-game shop. Implemented core gameplay variation with MysterySpell, introduced a full Shop Menu system with purchasing flow, and enabled extensive player cosmetic customization via new prefabs and runtime integration. Also addressed UI stability in the shop with targeted fixes to ensure a smooth player experience.

Activity

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Quality Metrics

Correctness82.8%
Maintainability85.8%
Architecture77.2%
Performance73.0%
AI Usage25.8%

Skills & Technologies

Programming Languages

C#UnityYAML

Technical Skills

3D ModelingAsset ManagementC#Event HandlingGame DevelopmentScriptingUI DevelopmentUnityUnity Enginegame development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

IanCher/Orbs-And-Dash

Sep 2025 Nov 2025
2 Months active

Languages Used

C#UnityYAML

Technical Skills

3D ModelingAsset ManagementC#Event HandlingGame DevelopmentScripting

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