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Luis Montaña

PROFILE

Luis Montaña

During July 2025, IanCher developed the EggOrb prefab and visual effects for the Orbs-And-Dash repository, focusing on creating a reusable and visually rich orb asset. Using Unity and C#, IanCher integrated 3D modeling and particle systems to deliver a prefab that streamlines UI and FX iteration while ensuring consistency across scenes. The technical approach involved configuring models, materials, and particle behaviors within Unity’s prefab architecture, supporting scalable asset reuse. Although no major bugs were reported or fixed, the work demonstrated disciplined version control and asset pipeline integration, laying a foundation for efficient future development of orb-related features and visual polish.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

1Total
Bugs
0
Commits
1
Features
1
Lines of code
15,237
Activity Months1

Work History

July 2025

1 Commits • 1 Features

Jul 1, 2025

July 2025 monthly summary for IanCher/Orbs-And-Dash. Key feature delivered: EggOrb prefab and Visual Effects. Major bugs fixed: none reported this month. Overall impact: Provides a reusable, visually rich orb asset that accelerates UI/FX iteration, ensures cross-scene consistency, and reduces future polish time. Technologies/skills demonstrated: Unity prefab architecture, asset pipeline integration (model, material, particle systems), and version control discipline.

Activity

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Quality Metrics

Correctness100.0%
Maintainability100.0%
Architecture100.0%
Performance100.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#

Technical Skills

3D ModelingGame DevelopmentParticle SystemsUnity

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

IanCher/Orbs-And-Dash

Jul 2025 Jul 2025
1 Month active

Languages Used

C#

Technical Skills

3D ModelingGame DevelopmentParticle SystemsUnity

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