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johanison

PROFILE

Johanison

During September 2025, Johan Ison developed an audio mute feature for the IanCher/Orbs-And-Dash repository, enhancing the game’s accessibility and user experience. He integrated a new mute action into the Unity Input System using C#, allowing players to toggle global audio with the M key. The implementation leveraged AudioListener.Pause within the PlayerMovement script to ensure consistent audio behavior across all gameplay states. Johan’s approach focused on minimal disruption to existing systems, with clear code traceability and targeted, low-risk changes. This work demonstrated proficiency in audio control, input management, and Unity, delivering a focused solution to improve gameplay polish.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

1Total
Bugs
0
Commits
1
Features
1
Lines of code
33
Activity Months1

Work History

September 2025

1 Commits • 1 Features

Sep 1, 2025

September 2025 monthly summary for IanCher/Orbs-And-Dash focusing on feature delivery and technical execution. Implemented a core audio control enhancement that improves gameplay polish and player experience by adding an in-game mute feature tied to the M key, with proper input system integration and global audio pause behavior. The change is lightweight, well-traced, and minimizes disruption to existing gameplay loops.

Activity

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Quality Metrics

Correctness100.0%
Maintainability100.0%
Architecture100.0%
Performance100.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#Unity Input System

Technical Skills

Audio ControlGame DevelopmentInput ManagementUnity

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

IanCher/Orbs-And-Dash

Sep 2025 Sep 2025
1 Month active

Languages Used

C#Unity Input System

Technical Skills

Audio ControlGame DevelopmentInput ManagementUnity

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