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Hogen wang

PROFILE

Hogen Wang

Contributed to the finalburnneo/FBNeo emulator by building PGM2 game platform support, integrating a new ARM9 core, and enhancing memory card functionality across multiple game variants. Leveraged C++ for cross-platform development, low-level programming, and system architecture improvements, including a cloud-native CI/CD pipeline for automated cross-compilation and release packaging. Addressed stability by fixing ARMv5 DSP decoding and removing legacy dependencies, while refining logging for better debugging. In a subsequent release, resolved a crash in the ARM7-powered orleg2_104cn module by improving interrupt handling and RTC integration, demonstrating expertise in emulator development, debugging, and collaborative Git-based workflows for reliable releases.

Overall Statistics

Feature vs Bugs

50%Features

Repository Contributions

2Total
Bugs
1
Commits
2
Features
1
Lines of code
6,713
Activity Months2

Work History

May 2026

1 Commits

May 1, 2026

May 2026 (FBNeo) monthly summary focused on stability and reliability improvements for finalburnneo/FBNeo. Delivered a targeted crash fix in the ARM7-powered orleg2_104cn module, improving runtime stability for affected ROMs and reducing gameplay crashes. The change enhances user experience and supports a healthier release cycle by lowering post-release crash reports.

April 2026

1 Commits • 1 Features

Apr 1, 2026

In 2026-04, FBNeo contributed major platform expansion and release reliability improvements. Key deliverables include PGM2 Game Platform Support (new driver, ARM9 core integration, unified logging, and enhanced memory-card functionality across variants) and per-slot IC Card support with dynamic memory-card menus per game variant. A CNB cloud-native build pipeline was implemented for auto cross-compilation and releases (32/64-bit targets, packaging as fbneo.zip and fbneo64.zip, automated release artifacts). Additional stability and build hygiene work included ARMv5 DSP decoding fixes, NASM-removal, VS2026 project alignment, and refined logging. These efforts broaden game compatibility, improve debugging, and accelerate releases, delivering clear business value.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture80.0%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C++

Technical Skills

C++ programmingcross-platform developmentdebuggingemulator developmentgame developmentlow-level programmingsystem architecture

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

finalburnneo/FBNeo

Apr 2026 May 2026
2 Months active

Languages Used

C++

Technical Skills

C++ programmingcross-platform developmentdebugginggame developmentsystem architectureemulator development