
During October 2025, Levi developed a 3D asset import pipeline and integrated the LevisTestScene for the Cozy-Crow/CrowHeist_Prototype repository. Using Unity and FBX, Levi imported kitchen cabinets, drawers, and floor tiles as new 3D models, then configured the scene to support asset visualization and rapid prototyping. The workflow included handling model files, meta files, and YAML-based scene configuration, enabling efficient design review and asset iteration. This work established a reusable process for asset integration and scene setup, supporting game development goals. No major bugs were reported, reflecting a focused and well-executed approach to prototyping and visualization within the project.

October 2025: Delivered 3D asset import pipeline and LevisTestScene integration for Cozy-Crow/CrowHeist_Prototype. Implemented end-to-end 3D model import (kitchen cabinets, drawers, and floor tiles) plus creation of the LevisTestScene to visualize, prototype, and review assets. Included model files, meta files, and scene configuration to enable asset prototyping and design-review visualization. No major bugs identified this month; work aligned with prototyping and visualization goals. Impact: faster design reviews, improved asset iteration, and a reusable asset pipeline.
October 2025: Delivered 3D asset import pipeline and LevisTestScene integration for Cozy-Crow/CrowHeist_Prototype. Implemented end-to-end 3D model import (kitchen cabinets, drawers, and floor tiles) plus creation of the LevisTestScene to visualize, prototype, and review assets. Included model files, meta files, and scene configuration to enable asset prototyping and design-review visualization. No major bugs identified this month; work aligned with prototyping and visualization goals. Impact: faster design reviews, improved asset iteration, and a reusable asset pipeline.
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