
Liedi contributed to the Cozy-Crow/CrowHeist_Prototype repository over three months, focusing on gameplay systems, asset pipelines, and user interface improvements. They overhauled animation logic using C# and Unity, integrating blend trees and custom plugins to streamline character movement and feedback. Liedi enhanced asset import reliability by refining FBX metadata handling and material import modes, which improved visual fidelity and reduced pipeline errors. They also developed CSV-driven data management for in-game trinkets and implemented DOTween-based UI animations to improve user experience. Their work demonstrated depth in Unity development, C# scripting, and asset management, resulting in more maintainable, scalable game systems.

January 2026 monthly summary for Cozy-Crow/CrowHeist_Prototype focusing on UI/UX, data management, and visual fidelity improvements that deliver tangible business value through faster user interactions, improved data reliability, and clearer on-screen rendering.
January 2026 monthly summary for Cozy-Crow/CrowHeist_Prototype focusing on UI/UX, data management, and visual fidelity improvements that deliver tangible business value through faster user interactions, improved data reliability, and clearer on-screen rendering.
December 2025 (Cozy-Crow/CrowHeist_Prototype) delivered a substantial foundational push across animation, audio, networking, saving, and narrative systems, while tightening asset pipelines and code hygiene. The team focused on delivering business value through immersive player experience, reliable persistence, and a scalable asset/scene workflow that enables rapid iteration and feature expansion in the next sprint.
December 2025 (Cozy-Crow/CrowHeist_Prototype) delivered a substantial foundational push across animation, audio, networking, saving, and narrative systems, while tightening asset pipelines and code hygiene. The team focused on delivering business value through immersive player experience, reliable persistence, and a scalable asset/scene workflow that enables rapid iteration and feature expansion in the next sprint.
November 2025 highlights for Cozy-Crow/CrowHeist_Prototype focused on delivering reliable asset pipeline improvements, richer visuals, and stable gameplay refinements to enable faster iteration and stronger stakeholder impact. The work emphasized business value through improved import quality, rendering fidelity, and code maintainability.
November 2025 highlights for Cozy-Crow/CrowHeist_Prototype focused on delivering reliable asset pipeline improvements, richer visuals, and stable gameplay refinements to enable faster iteration and stronger stakeholder impact. The work emphasized business value through improved import quality, rendering fidelity, and code maintainability.
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