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Jake

PROFILE

Jake

Jacob Trzesniowski developed and enhanced the audio systems for the wiktorczernik/gmtk-2025 repository over a two-month period, focusing on FMOD audio engine integration and runtime sound playback for kart events. He implemented C# scripts and Unity asset configurations to establish an extensible audio pipeline, supporting future sound design features. In the following month, Jacob overhauled the audio system by integrating new music, sound effects, and updated UI sounds, while maintaining FMOD build artifacts to ensure consistent asset imports and reliable builds. His work demonstrated depth in audio engineering, asset management, and middleware integration, resulting in improved player immersion and streamlined development.

Overall Statistics

Feature vs Bugs

67%Features

Repository Contributions

7Total
Bugs
1
Commits
7
Features
2
Lines of code
48,113
Activity Months2

Work History

August 2025

6 Commits • 1 Features

Aug 1, 2025

August 2025 summary for wiktorczernik/gmtk-2025: Focused on audio system enhancements and FMOD build maintenance to boost player immersion and build reliability. Key deliverables include an Audio System Overhaul with new music assets, SFX for kart, destruction, drift and boost, updated UI sounds, a main/menu music swap, and FMOD 2D configuration;pitched variations were tested to tune the audio experience. FMOD Build Artifacts Maintenance refreshed binary assets and caches to ensure consistent builds and proper asset import, including master banks. These efforts reduce post-merge audio regressions and streamline asset integration across the project.

July 2025

1 Commits • 1 Features

Jul 1, 2025

July 2025: Delivered FMOD Audio Engine integration and kart engine sound effects in the GMTK-2025 project, enabling runtime audio playback for kart events and establishing an extensible audio pipeline. This work enhances immersion, tightens audio-visual feedback, and sets a foundation for future sound design features.

Activity

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Quality Metrics

Correctness78.6%
Maintainability77.0%
Architecture71.4%
Performance71.4%
AI Usage20.0%

Skills & Technologies

Programming Languages

AssetDatabaseBinaryC#Unity

Technical Skills

Audio EngineeringAudio IntegrationC#FMODGame DevelopmentUnityUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

wiktorczernik/gmtk-2025

Jul 2025 Aug 2025
2 Months active

Languages Used

C#UnityAssetDatabaseBinary

Technical Skills

Audio IntegrationC#FMODGame DevelopmentUnity EngineAudio Engineering

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