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Jacob Marriott

PROFILE

Jacob Marriott

Jacob Marriott contributed to the UQcsse3200/2025-studio-2 repository by developing and refining core game systems, focusing on UI branding, onboarding, and level design. He implemented a new grid system for scalable area creation, enhanced the keybinding and floor systems, and integrated parallax backgrounds and cutscenes to improve narrative flow. Using Java and LibGDX, Jacob prioritized code clarity through refactoring, documentation, and test coverage, addressing runtime errors and improving maintainability. His work included asset management, animation handling, and UI development, resulting in a more cohesive user experience and a robust foundation for future features within a component-based architecture.

Overall Statistics

Feature vs Bugs

71%Features

Repository Contributions

66Total
Bugs
9
Commits
66
Features
22
Lines of code
15,050
Activity Months3

Work History

October 2025

31 Commits • 12 Features

Oct 1, 2025

October 2025 (UQcsse3200/2025-studio-2) performance summary: Delivered foundational progress on onboarding and level design through tutorials and grid-based areas, introduced UI/UX enhancements, and advanced narrative pacing with cutscenes. A major grid-system overhaul enabled scalable area creation and easier maintenance, while onboarding and accessibility improvements improved player guidance and reach.

September 2025

34 Commits • 9 Features

Sep 1, 2025

September 2025 (UQcsse3200/2025-studio-2): Delivered a cohesive set of features and stability improvements that enhance configurability, visuals, and code maintainability. Key contributions include a robust keybinding system with dynamic button generation, WASD mapping, and persistence; a complete floor system with InvisibleTerrainComponent and extended floors for robust grid rendering; visual polish through parallax/background enhancements, new cave assets, and texture work; UI integration of assets-related UI into AssetsTest; and comprehensive documentation improvements (inline function comments and Javadocs). A series of stability fixes reduced build blockers and improved test coverage, including resolution of merge conflicts and updates to door-collision tests. These efforts collectively reduce runtime errors, improve user experience, and establish a strong foundation for future features and maintainability.

August 2025

1 Commits • 1 Features

Aug 1, 2025

August 2025 monthly summary for UQcsse3200/2025-studio-2. Focused on UI branding polish and visual consistency by delivering a cohesive 'superintelligence' theme across the main menu and settings. Updated core UI visuals, replaced the title image, added a new background, and recolored skin items to align with the new branding. The work was completed within the month and positions the product for stronger first-time user impressions and a more consistent user experience.

Activity

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Quality Metrics

Correctness86.6%
Maintainability87.4%
Architecture83.4%
Performance81.8%
AI Usage20.0%

Skills & Technologies

Programming Languages

BinaryGLSLGradleJavaTextXMLplaintext

Technical Skills

2D GraphicsAnimationAnimation HandlingAnimation SystemsAsset IntegrationAsset ManagementCode ClarityCode CleanupCode OrganizationCode ReadabilityCode RefactoringCollision DetectionComponent-Based ArchitectureConfiguration ManagementCoordinate Systems

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

UQcsse3200/2025-studio-2

Aug 2025 Oct 2025
3 Months active

Languages Used

JavaBinaryGLSLGradleXMLTextplaintext

Technical Skills

Asset ManagementGame DevelopmentUI Development2D GraphicsAnimationAnimation Handling

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