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jordgecalensy

PROFILE

Jordgecalensy

Over a three-month period, contributed to the onirise/Failsafe repository by building and refining multiple 3D game environments and interactive features using Unity and C#. Delivered ten new features, including the creation and integration of levels such as Data Center, Lab, Robot Factory, and Water Control Room, while enhancing gameplay through movement tuning and mini-game implementation. Focused on scene management, asset organization, and lighting adjustments to improve visual fidelity and enable efficient iteration. Leveraged skills in 3D modeling, material editing, and environment art to expand the asset library and optimize scene structure, laying a foundation for future gameplay and testing enhancements.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

25Total
Bugs
0
Commits
25
Features
10
Lines of code
2,385,338
Activity Months3

Work History

July 2025

3 Commits • 2 Features

Jul 1, 2025

July 2025 (onirise/Failsafe) – Monthly delivery focused on gameplay enhancement, scene quality, and asset organization.

June 2025

14 Commits • 5 Features

Jun 1, 2025

June 2025: Expanded gameplay scope for Failsafe with significant level design, environment integration, and visuals polish. Delivered multiple new and refined areas, improved navmesh-based enemy encounters, and enhanced lighting/asset organization to enable faster iteration and higher fidelity. This set the foundation for future missions and stabilized core scenes across the project.

May 2025

8 Commits • 3 Features

May 1, 2025

May 2025 monthly summary for onirise/Failsafe: Delivered major new environments and gameplay refinements; expanded asset library; improved visuals and controls; laid the groundwork for expanded testing and user engagement.

Activity

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Quality Metrics

Correctness72.8%
Maintainability72.0%
Architecture71.2%
Performance64.0%
AI Usage21.6%

Skills & Technologies

Programming Languages

C#UnityUnity AssetUnity Asset FilesUnity Scene DataUnity Scene DescriptionUnity ShaderLabUnity YAML

Technical Skills

3D Environment Art3D Game Development3D Modeling3D Modeling IntegrationAsset IntegrationAsset ManagementEnvironment ArtFile OrganizationGame DevelopmentGameObject ManipulationLevel DesignLightingLighting SetupMaterial AdjustmentsMaterial Authoring

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

onirise/Failsafe

May 2025 Jul 2025
3 Months active

Languages Used

C#Unity AssetUnity Scene DescriptionUnity ShaderLabUnity YAMLUnityUnity Asset FilesUnity Scene Data

Technical Skills

3D Modeling3D Modeling IntegrationAsset IntegrationAsset ManagementGame DevelopmentLevel Design