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leesubindlqslek

PROFILE

Leesubindlqslek

Contributed to the NbcampUnreal/2nd-Team2-Final-Project by developing foundational level design elements and optimizing visual assets to enhance both performance and workflow efficiency. Leveraged Unreal Engine to implement texture optimization and establish a new StartLevel, supporting improved runtime visuals and streamlined level creation. Expanded the asset library with comprehensive animal packs, including animations, meshes, and showcase maps, all organized for easy reuse and future scalability. Applied skills in 3D modeling, animation, and asset management to structure content hierarchies and maintain clear commit practices, facilitating team collaboration and traceability throughout the development process during the project’s initial month.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

2Total
Bugs
0
Commits
2
Features
2
Lines of code
2,614
Activity Months1

Work History

May 2025

2 Commits • 2 Features

May 1, 2025

May 2025 monthly work summary for NbcampUnreal/2nd-Team2-Final-Project: Delivered foundational level design and asset optimization work, and expanded the asset library with comprehensive animal packs, driving visuals quality and development velocity for future features.

Activity

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Quality Metrics

Correctness90.0%
Maintainability90.0%
Architecture90.0%
Performance90.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

No languages yet

Technical Skills

3D ModelingAnimationAsset IntegrationAsset ManagementLevel DesignTexture OptimizationTexturingUnreal Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

NbcampUnreal/2nd-Team2-Final-Project

May 2025 May 2025
1 Month active

Languages Used

No languages

Technical Skills

3D ModelingAnimationAsset IntegrationAsset ManagementLevel DesignTexture Optimization