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Luke Leh

PROFILE

Luke Leh

During May 2025, LLWN contributed to the cornelldga/DGA-Team-Project-2024 repository by implementing global level accessibility and improving level navigation within Unity. LLWN enabled all levels to be unlocked by default, streamlining onboarding and allowing immediate playability for demonstration and QA purposes. The technical approach involved configuring scene management and build settings, ensuring that both the Jonah Park and Tutorial scenes were accessible from the start. LLWN also enhanced user experience by activating the Back to Level Select button in the Liam Circuit scene. This work demonstrated skills in Unity, game development, and level design, focusing on scalable progression workflows.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

1Total
Bugs
0
Commits
1
Features
1
Lines of code
46
Activity Months1

Your Network

11 people

Work History

May 2025

1 Commits • 1 Features

May 1, 2025

May 2025 Monthly Summary for cornelldga/DGA-Team-Project-2024 focusing on delivering business value through accessibility improvements and build-ready readiness. Key features delivered include Global Level Accessibility and Level Select improvements, enabling immediate playability and streamlined progression workflows. Major bugs fixed include a Makerfaire-related fix addressing build stability and consistency across scenes. The changes reduce onboarding and QA friction, enable end-to-end demonstrations, and lay groundwork for scalable level progression. Technologies/skills demonstrated include Unity scene management, build settings configuration, and robust commit-based traceability for fixes.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture60.0%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

Unity

Technical Skills

Game DevelopmentLevel Design

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

cornelldga/DGA-Team-Project-2024

May 2025 May 2025
1 Month active

Languages Used

Unity

Technical Skills

Game DevelopmentLevel Design