
Worked on the cornelldga/DGA-Team-Project-2024 repository to enhance accessibility and streamline level progression in a Unity-based game. Delivered a feature that globally unlocks all levels by adjusting lock status and required completions, allowing immediate access for users and simplifying onboarding. Improved level navigation by activating the Back to Level Select button within the Liam Circuit scene, and ensured that both Jonah Park and Tutorial scenes are included in build settings for instant playability. Utilized Unity scene management and build configuration skills, with a focus on commit-based traceability to maintain build stability and support efficient end-to-end demonstrations and QA processes.
May 2025 Monthly Summary for cornelldga/DGA-Team-Project-2024 focusing on delivering business value through accessibility improvements and build-ready readiness. Key features delivered include Global Level Accessibility and Level Select improvements, enabling immediate playability and streamlined progression workflows. Major bugs fixed include a Makerfaire-related fix addressing build stability and consistency across scenes. The changes reduce onboarding and QA friction, enable end-to-end demonstrations, and lay groundwork for scalable level progression. Technologies/skills demonstrated include Unity scene management, build settings configuration, and robust commit-based traceability for fixes.
May 2025 Monthly Summary for cornelldga/DGA-Team-Project-2024 focusing on delivering business value through accessibility improvements and build-ready readiness. Key features delivered include Global Level Accessibility and Level Select improvements, enabling immediate playability and streamlined progression workflows. Major bugs fixed include a Makerfaire-related fix addressing build stability and consistency across scenes. The changes reduce onboarding and QA friction, enable end-to-end demonstrations, and lay groundwork for scalable level progression. Technologies/skills demonstrated include Unity scene management, build settings configuration, and robust commit-based traceability for fixes.

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