
Developed a new player tutorial system and onboarding experience for the cornelldga/DGA-Team-Project-2024 repository, focusing on improving first-time user engagement and reducing onboarding friction. The solution introduced a reusable Unity prefab and custom UI that pauses gameplay and displays step-by-step instructions, progressing when any key is pressed. This approach ensured that new players received clear guidance while maintaining immersion. The work included enhancements to related game logic and debugging processes, resulting in greater onboarding stability. Leveraging C#, Unity, and game development best practices, the developer delivered a targeted feature that addressed onboarding challenges within a one-month project period.
In November 2024, delivered the New Player Tutorial System and Onboarding for cornelldga/DGA-Team-Project-2024. Implemented a guided tutorial with a reusable prefab and UI, pausing the game and displaying instructions until any key is pressed. Included related game logic and debugging improvements to enhance onboarding stability and player experience. Delivered with commit 1041a3c3584f09512cb7fb670acbe7c0c115c653.
In November 2024, delivered the New Player Tutorial System and Onboarding for cornelldga/DGA-Team-Project-2024. Implemented a guided tutorial with a reusable prefab and UI, pausing the game and displaying instructions until any key is pressed. Included related game logic and debugging improvements to enhance onboarding stability and player experience. Delivered with commit 1041a3c3584f09512cb7fb670acbe7c0c115c653.

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