EXCEEDS logo
Exceeds
Paulius Dervinis

PROFILE

Paulius Dervinis

Paulius Dambrauskas contributed to the Unity-Technologies/InputSystem repository by delivering features and release management improvements over six months. He implemented user-facing enhancements such as a mouse sensitivity slider in the rebinding UI and expanded Linux support for PS5 controllers, focusing on cross-platform input usability. Paulius maintained rigorous release governance by updating changelogs, aligning documentation with versioning policies, and ensuring traceability between release notes and source control. His work involved C#, JSON, and Markdown, emphasizing API development, input systems, and documentation. The depth of his contributions is reflected in his attention to release hygiene, platform compatibility, and robust validation processes.

Overall Statistics

Feature vs Bugs

75%Features

Repository Contributions

12Total
Bugs
2
Commits
12
Features
6
Lines of code
21
Activity Months6

Work History

January 2026

2 Commits • 1 Features

Jan 1, 2026

January 2026 — Unity InputSystem: Delivered cross-platform input improvements and updated release notes; aligned API validation with package v1.17.1; expanded Linux support for PS5 controllers; released as 1.18.0. Highlights include a targeted API validation fix and documentation enhancements that reduce onboarding friction and improve platform usability.

November 2025

4 Commits • 2 Features

Nov 1, 2025

Delivered user-focused enhancements and release-aligned changes for Unity Input System in Nov 2025. Implemented a mouse sensitivity slider in the rebinding UI to improve input customization. Aligned with Unity Input System 1.17.0: removed Project-Wide Input Actions support and prepared for breaking changes. Updated API validation exception versions (1.16.0→1.16.1 and 1.16.1→1.17.0) to ensure accurate error reporting and smoother downstream integration. Results: stronger UX, more robust API boundaries, and clearer release traceability.

October 2025

3 Commits

Oct 1, 2025

October 2025 (Unity-Technologies/InputSystem): Key features delivered and major fixes focused on improving release quality and governance. The primary deliverable was the Changelog accuracy and release tagging for version 1.15.0. This included correcting changelog entries, moving two previously fixed issues to the Fixed section under Unreleased, updating the Unreleased tag to 1.15.0, and aligning the CHANGELOG.md release date with the current timeline. All changes were documentation/release-note aligned with no core functionality changes. These actions reduce release risk, improve customer-facing accuracy, and streamline downstream QA and deployment processes. Commit activity supporting this work included: FIX: Changelog entries; RELEASE: 1.15.0; FIX: Changelog date.

August 2025

1 Commits • 1 Features

Aug 1, 2025

Month: 2025-08. Summary of activities for Unity-Technologies/InputSystem: stable release preparation with version bump 1.14.2 and release notes updates; no functional changes. This work improves release governance, traceability, and customer upgrade paths.

July 2025

1 Commits • 1 Features

Jul 1, 2025

July 2025 monthly summary for Unity Input System focused on release readiness and documentation quality. Delivered a clear Version 1.14.1 changelog update, converting the Unreleased tag to the specific version and release date, thereby signaling readiness to users and stakeholders. Maintained traceability by linking the changelog update to the release commit.

March 2025

1 Commits • 1 Features

Mar 1, 2025

March 2025: Release documentation and process alignment for Unity Input System. Primary deliverable was the Version 1.14.0 release notes update, including replacing 'Unreleased' with '1.14.0' and adding the release date in CHANGELOG.md. This work was backed by a single release commit to provide clear traceability between changelog entries and source control.

Activity

Loading activity data...

Quality Metrics

Correctness100.0%
Maintainability100.0%
Architecture100.0%
Performance100.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#JSONMarkdown

Technical Skills

API DevelopmentDocumentationGame DevelopmentInput SystemsRelease ManagementUI DevelopmentVersion Controldocumentationsoftware release managementversion control

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Unity-Technologies/InputSystem

Mar 2025 Jan 2026
6 Months active

Languages Used

MarkdownC#JSON

Technical Skills

Release ManagementDocumentationAPI DevelopmentGame DevelopmentInput SystemsUI Development