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Rapounet

PROFILE

Rapounet

Raphaël Figuester developed new chase mode levels and an accompanying Brique Asset Pack for the KaitoOwU/-PROTO-PFE-Profondeurs repository, focusing on asset integration and level design to expand gameplay variety. He introduced binary map data and external actor assets, enabling rapid prototyping and iteration without requiring code changes. By integrating LD2 Brique assets and preparing for a potential Brique3 map, Raphaël laid the groundwork for future content sprints and streamlined QA validation. His work leveraged game development tools and asset pipeline management, supporting playtesting and marketing needs while maintaining a clean codebase, reflecting a focused and modular engineering approach.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

2Total
Bugs
0
Commits
2
Features
1
Lines of code
0
Activity Months1

Work History

October 2025

2 Commits • 1 Features

Oct 1, 2025

2025-10 Monthly Summary for KaitoOwU/-PROTO-PFE-Profondeurs focused on enriching chase-mode gameplay assets to accelerate iteration and content variety. Delivered a New Chase Mode Levels and Brique Asset Pack, introducing binary map data and external actor assets, along with LD2 Brique assets and a potential Brique3 map. No code changes were required this month. The assets set the stage for rapid prototyping, QA validation, and marketing materials, enabling upcoming level design iterations without modifying core code. This work aligns with our strategy to expand chase-mode experiences and improve player engagement.

Activity

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Quality Metrics

Correctness100.0%
Maintainability100.0%
Architecture100.0%
Performance100.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

No languages yet

Technical Skills

Asset IntegrationGame DevelopmentLevel Design

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

KaitoOwU/-PROTO-PFE-Profondeurs

Oct 2025 Oct 2025
1 Month active

Languages Used

No languages

Technical Skills

Asset IntegrationGame DevelopmentLevel Design

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