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Reidlos65

PROFILE

Reidlos65

Ryan Hartman contributed to the CombatExtended-Continued/CombatExtended repository by developing new gameplay features and improving mod stability over a three-month period. He integrated weapons such as the Guard Baton and Clarent, defining their stats and behaviors through precise XML configuration and asset management. Ryan addressed texture atlas issues for gas assets, ensuring correct rendering and simplifying future maintenance. He also expanded mod variants and resolved patch compatibility bugs, enhancing startup reliability and user experience. His work demonstrated proficiency in XML, binary asset handling, and game development workflows, delivering both targeted features and stability fixes that deepened gameplay and improved mod maintainability.

Overall Statistics

Feature vs Bugs

60%Features

Repository Contributions

7Total
Bugs
2
Commits
7
Features
3
Lines of code
143
Activity Months3

Work History

December 2025

4 Commits • 2 Features

Dec 1, 2025

Month: 2025-12 Overview: Delivered targeted feature additions and stability fixes for CombatExtended (CombatExtended-Continued/CombatExtended). The work emphasizes business value through improved startup reliability, expanded gameplay options, and richer weapon integration. Key features delivered: - New weapon: Clarent added to CE patch with defined stats and capabilities, enhancing gameplay variety and balance. - Expanded mod variants/options: Added additional variants for CE patches to broaden gameplay options and customization. - XML configuration and patch stability fixes: Corrected defName in turret XML and improved Phrak race patch handling for version compatibility, boosting startup stability. Major bugs fixed: - Fixed incorrect defName in turret XML; improved Phrak patch compatibility across versions, reducing startup errors and patch conflicts. Note: The commits supporting these deliverables include: - 41cb0ac441a3379aaae5ea4d7045ccbc48e1cdc3 (Update Misstall_Turretpack.xml) - 914845b778730686b6d9cc461ce5e93c73934e8d (Update DABeasts_CE_Patch_Race_Phrak.xml) - 1f03449988db46c58da2a3d53968ee801e8570d7 (Added Weapon from Pack to CE Patch) - 0aa419a3c081f66464c3b672fffda336b5288f99 (Update LoadFolders.xml) Overall impact and accomplishments: - Improved startup stability and patch reliability for a broader user base, enabling smoother onboarding and fewer runtime issues. - Expanded gameplay depth via new weapon integration and more configuration options, supporting longer user engagement and mod ecosystem growth. Technologies/skills demonstrated: - Patch development and XML-based configuration - Version-controlled patching workflow with targeted fixes and feature integrations - Mod compatibility and cross-version testing practices

May 2025

2 Commits

May 1, 2025

May 2025 monthly summary for CombatExtended-Continued/CombatExtended focusing on craft quality, stability, and asset pipeline improvements. The primary deliverable this month was a texture atlas integration fix for gas textures, which stabilized atlas packing and rendering for gas-related assets across the mod.

April 2025

1 Commits • 1 Features

Apr 1, 2025

April 2025 monthly summary for CombatExtended-Continued/CombatExtended focusing on the features and changes delivered in the CombatExtended project.

Activity

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Quality Metrics

Correctness91.4%
Maintainability91.4%
Architecture85.8%
Performance85.8%
AI Usage20.0%

Skills & Technologies

Programming Languages

BinaryXML

Technical Skills

Asset ManagementGame DevelopmentModdingXMLXML configurationgame designgame developmentmod developmentmodding

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

CombatExtended-Continued/CombatExtended

Apr 2025 Dec 2025
3 Months active

Languages Used

XMLBinary

Technical Skills

Game DevelopmentModdingAsset ManagementXMLXML configurationgame design

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