
Sam Helman developed and expanded the SWU-Karabast/forceteki card game platform over eight months, delivering multiple card set expansions, new gameplay mechanics, and robust backend features. He implemented complex card logic and event-driven interactions using TypeScript and JavaScript, ensuring each addition was paired with comprehensive unit tests for stability and maintainability. His work included data modeling for new cards, enhancements to deck validation, and improvements to testing infrastructure, supporting both gameplay depth and development velocity. By addressing edge-case bugs and collaborating on balance updates, Sam strengthened the codebase’s reliability and enabled smoother future content releases for the repository.
February 2026: Delivered a substantial content expansion, improved card logic reliability, and strengthened testing and deck-management capabilities, driving deeper player strategy and more robust development workflows. The month focused on delivering business value through gameplay depth, reliability, and faster iteration.
February 2026: Delivered a substantial content expansion, improved card logic reliability, and strengthened testing and deck-management capabilities, driving deeper player strategy and more robust development workflows. The month focused on delivering business value through gameplay depth, reliability, and faster iteration.
January 2026 performance summary for SWU-Karabast/forceteki: Delivered a major content expansion with new cards and mechanics, plus balance upgrades, and resolved critical bugs to improve stability. Key features include Chopper spectre three and Boba Fett; Shipbreaking Yard; The Tree Remembers; Rogue One At Any Cost; Intimidator; Cinta Kaz; Jyn Erso; Scarif Lieutenant; Admiral Motti; Haymaker; Stockpile; Latts Razzi; Patient Hunter; Millennium Falcon; BT-1; 0-0-0; Shadow of Stygeon Prime upgrade; and Crosshair bug fixes. Implemented co-authored contributions and asset integration. Overall impact: expanded player choice, deeper strategy, and more stable gameplay, supporting retention and future content velocity. Technologies/skills demonstrated: cross-team collaboration, Git-based code and asset integration, bug triage, patch packaging, and game-design balance work.
January 2026 performance summary for SWU-Karabast/forceteki: Delivered a major content expansion with new cards and mechanics, plus balance upgrades, and resolved critical bugs to improve stability. Key features include Chopper spectre three and Boba Fett; Shipbreaking Yard; The Tree Remembers; Rogue One At Any Cost; Intimidator; Cinta Kaz; Jyn Erso; Scarif Lieutenant; Admiral Motti; Haymaker; Stockpile; Latts Razzi; Patient Hunter; Millennium Falcon; BT-1; 0-0-0; Shadow of Stygeon Prime upgrade; and Crosshair bug fixes. Implemented co-authored contributions and asset integration. Overall impact: expanded player choice, deeper strategy, and more stable gameplay, supporting retention and future content velocity. Technologies/skills demonstrated: cross-team collaboration, Git-based code and asset integration, bug triage, patch packaging, and game-design balance work.
Monthly summary for 2025-11 (SWU-Karabast/forceteki). Focused on stabilizing core gameplay logic, expanding test coverage, and improving edge-case resilience. Delivered a critical bug fix for the Emergency Powers event card and strengthened test coverage to guard against regression.
Monthly summary for 2025-11 (SWU-Karabast/forceteki). Focused on stabilizing core gameplay logic, expanding test coverage, and improving edge-case resilience. Delivered a critical bug fix for the Emergency Powers event card and strengthened test coverage to guard against regression.
Monthly performance summary for 2025-10 focusing on SWU-Karabast/forceteki. Delivered a major New Card Set Expansion across factions, introducing dozens of new unit cards, upgrade cards, and event cards, with new mechanics such as token generation, triggers, hand manipulation, and resource exhaustion. Implemented through 12 commits on the feature branch, each targeting specific cards and interactions (e.g., Ambition's Reward, Unauthorized Investigation, Grand Admiral Thrawn, Junior Senator, Corporate Warmongering, Cassian Andor, Lay Low, The Wrong Ride, Diplomatic Immunity, General Grievous, Rex, Nemik's Manifesto, Chairman Papanoida, Scour the Archives, and more). Included extensive unit tests to ensure correctness and stability of new definitions and interactions. The work maintains compatibility with the existing codebase and sets up a robust foundation for future content cadence.
Monthly performance summary for 2025-10 focusing on SWU-Karabast/forceteki. Delivered a major New Card Set Expansion across factions, introducing dozens of new unit cards, upgrade cards, and event cards, with new mechanics such as token generation, triggers, hand manipulation, and resource exhaustion. Implemented through 12 commits on the feature branch, each targeting specific cards and interactions (e.g., Ambition's Reward, Unauthorized Investigation, Grand Admiral Thrawn, Junior Senator, Corporate Warmongering, Cassian Andor, Lay Low, The Wrong Ride, Diplomatic Immunity, General Grievous, Rex, Nemik's Manifesto, Chairman Papanoida, Scour the Archives, and more). Included extensive unit tests to ensure correctness and stability of new definitions and interactions. The work maintains compatibility with the existing codebase and sets up a robust foundation for future content cadence.
Monthly summary for 2025-09 — SWU-Karabast/forceteki Key features delivered: - Season 2025 Card Expansion: Expanded the card roster with multiple new cards (Budget Scheming, Dismantle the Conspiracy, Taylander Shuttle, ISB Shuttle, Nute Gunray Escaping Justice, Tala Durith, Kylo Ren's Command Shuttle, The Mandalorian, Cleaning Up Nevarro, Colonel Yularen, Nala Se, Crosshair, AAT Incinerator, Emergency Powers, Let's Call It War). - Implemented new mechanics: unit upgrades, captures, token generation, Sentinel keyword, triggered captures, damage, resource management. - Quality assurance: added unit tests for new cards and mechanics; updated mock data and versioning. Major bugs fixed / issues addressed: - Resolved data consistency issues arising from the expansion; refreshed mockdata.js to reflect new cards and mechanics; aligned tests with the expanded roster. Overall impact and accomplishments: - Significantly enhanced game depth and player engagement through a major seasonal expansion. - Strengthened code quality and maintainability via tests and data-driven design. - Prepared the project for subsequent balance passes and releases; demonstrated end-to-end feature delivery from data modeling to tests to version updates. Technologies / skills demonstrated: - Test-driven development and unit testing for complex card interactions. - Data modeling and mock data maintenance for large-scale feature rollouts. - Version control discipline with clear commit messages and incremental delivery. - Feature-driven development and cross-card integration.
Monthly summary for 2025-09 — SWU-Karabast/forceteki Key features delivered: - Season 2025 Card Expansion: Expanded the card roster with multiple new cards (Budget Scheming, Dismantle the Conspiracy, Taylander Shuttle, ISB Shuttle, Nute Gunray Escaping Justice, Tala Durith, Kylo Ren's Command Shuttle, The Mandalorian, Cleaning Up Nevarro, Colonel Yularen, Nala Se, Crosshair, AAT Incinerator, Emergency Powers, Let's Call It War). - Implemented new mechanics: unit upgrades, captures, token generation, Sentinel keyword, triggered captures, damage, resource management. - Quality assurance: added unit tests for new cards and mechanics; updated mock data and versioning. Major bugs fixed / issues addressed: - Resolved data consistency issues arising from the expansion; refreshed mockdata.js to reflect new cards and mechanics; aligned tests with the expanded roster. Overall impact and accomplishments: - Significantly enhanced game depth and player engagement through a major seasonal expansion. - Strengthened code quality and maintainability via tests and data-driven design. - Prepared the project for subsequent balance passes and releases; demonstrated end-to-end feature delivery from data modeling to tests to version updates. Technologies / skills demonstrated: - Test-driven development and unit testing for complex card interactions. - Data modeling and mock data maintenance for large-scale feature rollouts. - Version control discipline with clear commit messages and incremental delivery. - Feature-driven development and cross-card integration.
June 2025 performance summary for SWU-Karabast/forceteki. Delivered a major Star Wars Card Set Expansion adding new cards across Units, Events, and Upgrades with new mechanics and keywords, paired with unit tests for each addition. The work enhances gameplay depth, provides fresh strategic options, and strengthens future content velocity by expanding test coverage and maintainability.
June 2025 performance summary for SWU-Karabast/forceteki. Delivered a major Star Wars Card Set Expansion adding new cards across Units, Events, and Upgrades with new mechanics and keywords, paired with unit tests for each addition. The work enhances gameplay depth, provides fresh strategic options, and strengthens future content velocity by expanding test coverage and maintainability.
Monthly work summary for 2024-12 focusing on delivering new gameplay cards for SWU-Karabast/forceteki and strengthening test coverage. Business value centers on expanding player engagement with two new cards and robust validation of card interactions, enabling smoother future balance adjustments and content releases.
Monthly work summary for 2024-12 focusing on delivering new gameplay cards for SWU-Karabast/forceteki and strengthening test coverage. Business value centers on expanding player engagement with two new cards and robust validation of card interactions, enabling smoother future balance adjustments and content releases.
Month 2024-11: Delivered the Coruscant Dissident card for SWU-Karabast/forceteki, adding an on-attack ability that readies one resource. Implemented in TypeScript with an accompanying unit test to verify behavior, expanding strategic options and gameplay depth. All changes linked to commit 7fcb48155d3255258dc013e2699a80cf72a09193 (#199 Coruscant Dissident implementation (#239)). Major bugs fixed: none this month. Business value and impact: Enhances player choice and strategic diversity, supports maintainability with test coverage, and strengthens the game's competitive balance with a well-tested feature addition.
Month 2024-11: Delivered the Coruscant Dissident card for SWU-Karabast/forceteki, adding an on-attack ability that readies one resource. Implemented in TypeScript with an accompanying unit test to verify behavior, expanding strategic options and gameplay depth. All changes linked to commit 7fcb48155d3255258dc013e2699a80cf72a09193 (#199 Coruscant Dissident implementation (#239)). Major bugs fixed: none this month. Business value and impact: Enhances player choice and strategic diversity, supports maintainability with test coverage, and strengthens the game's competitive balance with a well-tested feature addition.

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