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PROFILE

Signal8

During October 2025, Levis developed a 3D asset import pipeline and integrated the LevisTestScene for the Cozy-Crow/CrowHeist_Prototype repository. Leveraging Unity and FBX, Levis imported kitchen cabinets, drawers, and floor tiles as new 3D models, configuring associated meta files and YAML-based scene data. The technical approach enabled end-to-end asset integration, allowing for rapid prototyping and visualization within a dedicated test scene. This work streamlined the design review process and established a reusable workflow for future asset iteration. No major bugs were identified, reflecting a focused and robust implementation that addressed the project’s prototyping and visualization requirements for game development.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

1Total
Bugs
0
Commits
1
Features
1
Lines of code
2,052
Activity Months1

Work History

October 2025

1 Commits • 1 Features

Oct 1, 2025

October 2025: Delivered 3D asset import pipeline and LevisTestScene integration for Cozy-Crow/CrowHeist_Prototype. Implemented end-to-end 3D model import (kitchen cabinets, drawers, and floor tiles) plus creation of the LevisTestScene to visualize, prototype, and review assets. Included model files, meta files, and scene configuration to enable asset prototyping and design-review visualization. No major bugs identified this month; work aligned with prototyping and visualization goals. Impact: faster design reviews, improved asset iteration, and a reusable asset pipeline.

Activity

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Quality Metrics

Correctness100.0%
Maintainability100.0%
Architecture100.0%
Performance100.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

FBXPNGUnityYAML

Technical Skills

3D ModelingAsset IntegrationGame DevelopmentScene Setup

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Cozy-Crow/CrowHeist_Prototype

Oct 2025 Oct 2025
1 Month active

Languages Used

FBXPNGUnityYAML

Technical Skills

3D ModelingAsset IntegrationGame DevelopmentScene Setup