
Worked on the Cozy-Crow/CrowHeist_Prototype repository to deliver a 3D asset import pipeline and integrate new models into the project. Developed an end-to-end workflow for importing kitchen cabinets, drawers, and floor tiles using FBX and PNG formats, ensuring assets were ready for prototyping and design review. Created the LevisTestScene in Unity, configuring the scene and associated YAML meta files to support visualization and iterative asset review. This work enabled faster design feedback and established a reusable process for future asset integration. Focus remained on 3D modeling, asset integration, and scene setup, with no major bugs identified during the development period.
October 2025: Delivered 3D asset import pipeline and LevisTestScene integration for Cozy-Crow/CrowHeist_Prototype. Implemented end-to-end 3D model import (kitchen cabinets, drawers, and floor tiles) plus creation of the LevisTestScene to visualize, prototype, and review assets. Included model files, meta files, and scene configuration to enable asset prototyping and design-review visualization. No major bugs identified this month; work aligned with prototyping and visualization goals. Impact: faster design reviews, improved asset iteration, and a reusable asset pipeline.
October 2025: Delivered 3D asset import pipeline and LevisTestScene integration for Cozy-Crow/CrowHeist_Prototype. Implemented end-to-end 3D model import (kitchen cabinets, drawers, and floor tiles) plus creation of the LevisTestScene to visualize, prototype, and review assets. Included model files, meta files, and scene configuration to enable asset prototyping and design-review visualization. No major bugs identified this month; work aligned with prototyping and visualization goals. Impact: faster design reviews, improved asset iteration, and a reusable asset pipeline.

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