
During October 2025, Levis developed a 3D asset import pipeline and integrated the LevisTestScene for the Cozy-Crow/CrowHeist_Prototype repository. Leveraging Unity and FBX, Levis imported kitchen cabinets, drawers, and floor tiles as new 3D models, configuring associated meta files and YAML-based scene data. The technical approach enabled end-to-end asset integration, allowing for rapid prototyping and visualization within a dedicated test scene. This work streamlined the design review process and established a reusable workflow for future asset iteration. No major bugs were identified, reflecting a focused and robust implementation that addressed the project’s prototyping and visualization requirements for game development.
October 2025: Delivered 3D asset import pipeline and LevisTestScene integration for Cozy-Crow/CrowHeist_Prototype. Implemented end-to-end 3D model import (kitchen cabinets, drawers, and floor tiles) plus creation of the LevisTestScene to visualize, prototype, and review assets. Included model files, meta files, and scene configuration to enable asset prototyping and design-review visualization. No major bugs identified this month; work aligned with prototyping and visualization goals. Impact: faster design reviews, improved asset iteration, and a reusable asset pipeline.
October 2025: Delivered 3D asset import pipeline and LevisTestScene integration for Cozy-Crow/CrowHeist_Prototype. Implemented end-to-end 3D model import (kitchen cabinets, drawers, and floor tiles) plus creation of the LevisTestScene to visualize, prototype, and review assets. Included model files, meta files, and scene configuration to enable asset prototyping and design-review visualization. No major bugs identified this month; work aligned with prototyping and visualization goals. Impact: faster design reviews, improved asset iteration, and a reusable asset pipeline.

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