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slu51

PROFILE

Slu51

Over a two-month period, this developer contributed to the Cash-the-Cache repository by building and refining core gameplay and visual systems using Unity and C#. Their work included establishing a main menu UI with TextMesh Pro, implementing gaze-based interactive highlights, and enhancing scene lighting for improved ambiance and visibility. They introduced a safe zone mechanic with prefab and trigger-based controls, enabling police timer pause and resume functionality to balance gameplay pacing. The developer focused on maintainability through asset management and scene organization, leveraging coroutines and event handling to create modular, reusable components that support scalable level design and a polished user experience.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

15Total
Bugs
0
Commits
15
Features
6
Lines of code
1,941,501
Activity Months2

Work History

March 2025

4 Commits • 2 Features

Mar 1, 2025

Month: March 2025 (2025-03) — Focused on visual polish and gameplay pacing for Cash-the-Cache. Delivered two core features: Enhanced Scene Lighting and Materials, advancing visual fidelity and rendering stability; and a Police Timer Pause/Resume system with Safe Zone integration to give players a strategic respite from pursuit. Implemented a Safezone prefab and trigger-based controls, enabling repeatable use across scenes. These work items improve immersion, player retention, and gameplay balance while expanding the project’s reusable components.

February 2025

11 Commits • 4 Features

Feb 1, 2025

February 2025 monthly summary for nhaticus/Cash-the-Cache. Focused on delivering core UI, visuals, lighting, and project hygiene improvements to enhance user experience and maintainability.

Activity

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Quality Metrics

Correctness87.2%
Maintainability86.6%
Architecture86.6%
Performance86.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#PNGUnity

Technical Skills

Asset ManagementC#C# ScriptingCoroutinesEvent HandlingFile DeletionGame DevelopmentLightingParticle SystemsPrefab CreationScene ManagementScene OptimizationScene SetupScriptingTextMesh Pro

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

nhaticus/Cash-the-Cache

Feb 2025 Mar 2025
2 Months active

Languages Used

C#PNGUnity

Technical Skills

Asset ManagementC#File DeletionGame DevelopmentLightingParticle Systems