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Ethan Lee

PROFILE

Ethan Lee

Developed and integrated a World Switching System for the vgdc-ucsd/Mariposa repository, enabling seamless activation and deactivation of world GameObjects and associated player characters within Unity. Leveraging C# scripting and object-oriented design, the system utilized a WorldManager pattern to coordinate transitions and update the camera to follow the active character, improving player orientation during gameplay. The work included integrating new world assets and prefabs to support scalable multi-world environments and aligning changes with the main branch to maintain repository consistency. This feature enhanced the maintainability of world-switch logic and laid the foundation for future multi-world gameplay expansion.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

3Total
Bugs
0
Commits
3
Features
1
Lines of code
2,639
Activity Months1

Work History

February 2025

3 Commits • 1 Features

Feb 1, 2025

February 2025 — vgdc-ucsd/Mariposa delivered a World Switching System integrated with WorldManager to activate/deactivate world GameObjects and related players, update the camera to follow the active character, and integrate new world assets and prefabs for multi-world support. This feature enables seamless transitions between worlds, enhances player experience, and lays groundwork for scalable multi-world gameplay. Commits include 659c80902384461458e30edd0ed37d3d3b1633d5, 92ef6f346eeb26f460ecfa056249cb0e47f72d0c, and 3dbb3c13d535a021bb44049d784e39b548bdd130 (Updated with stuff from main). No explicit major bugs fixed documented this month; the focus was feature delivery and repository alignment with main. Business value: smoother world transitions, improved player orientation, and maintainability of world-switch logic. Technologies demonstrated: Unity C# scripting, WorldManager pattern, camera control, asset/prefab integration, and Git collaboration.

Activity

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Quality Metrics

Correctness86.6%
Maintainability86.6%
Architecture86.6%
Performance73.4%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#YAML

Technical Skills

C#Game DevelopmentObject-Oriented ProgrammingPrefab ManagementScene ManagementScriptingUnityUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

vgdc-ucsd/Mariposa

Feb 2025 Feb 2025
1 Month active

Languages Used

C#YAML

Technical Skills

C#Game DevelopmentObject-Oriented ProgrammingPrefab ManagementScene ManagementScripting