EXCEEDS logo
Exceeds
Alex Kalscheur

PROFILE

Alex Kalscheur

Worked on the Last-Voyage/Aframax repository to establish a scalable interaction framework and robust project foundation for Unity-based game development. Developed standardized interaction interfaces using C# and implemented I-prefixed naming conventions to ensure consistent player and harpoon interactions across objects. Overhauled the player interaction system by introducing raycasting-based actions, separating UI logic, and integrating prefab-driven UI for maintainability. Built an editor-driven and programmatic object spawner system to streamline content creation. Set up initial scene configurations and core Unity scaffolding to accelerate future feature development. Addressed harpoon projectile movement, ensuring reliable targeting and correct parenting to moving boats within the Unity Engine.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

18Total
Bugs
0
Commits
18
Features
5
Lines of code
4,059
Activity Months1

Work History

November 2024

18 Commits • 5 Features

Nov 1, 2024

November 2024 (2024-11) – Last-Voyage/Aframax: Delivered a standardized, scalable interaction framework and a solid project foundation, enabling consistent UX, faster iteration, and maintainable code for future gameplay features.

Activity

Loading activity data...

Quality Metrics

Correctness85.6%
Maintainability86.6%
Architecture79.0%
Performance83.4%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#UnityUnityScript

Technical Skills

C#Code DocumentationCode RefactoringDocumentationGame DevelopmentInput SystemInterface DesignObject InstantiationObject-Oriented ProgrammingRefactoringScriptingUI DevelopmentUnityUnity DevelopmentUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Last-Voyage/Aframax

Nov 2024 Nov 2024
1 Month active

Languages Used

C#UnityUnityScript

Technical Skills

C#Code DocumentationCode RefactoringDocumentationGame DevelopmentInput System