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DiegoDonnaARTFX

PROFILE

Diegodonnaartfx

Contributed to the BayouEnviroStorytelling repository by expanding 3D assets and integrating new props into the HedvikaRoom, Little Sister Room, and GA/Diego map environments. Focused on enhancing visual fidelity and gameplay spaces through Unreal Engine and asset integration, updating map files to support new environmental features. Addressed a critical rendering issue in Diego.umap by correcting window element data, which improved map stability and reliability. Demonstrated proficiency in game development workflows, Unreal Engine, and 3D asset management, delivering three new features and resolving two bugs within a month. The work enabled more immersive storytelling and streamlined iteration for the project team.

Overall Statistics

Feature vs Bugs

60%Features

Repository Contributions

10Total
Bugs
2
Commits
10
Features
3
Lines of code
0
Activity Months1

Work History

March 2025

10 Commits • 3 Features

Mar 1, 2025

March 2025 highlights: Substantial asset expansions for HedvikaRoom and Little Sister Room, plus integration of new props into GA/Diego maps and updates to supporting map files. Fixed a critical Diego.umap window rendering bug, improving map stability. These workstreams collectively elevate visual fidelity, gameplay space, and reliability for the BayouEnviroStorytelling project, enabling more immersive storytelling and faster iteration.

Activity

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Quality Metrics

Correctness62.0%
Maintainability62.0%
Architecture62.0%
Performance62.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

Unreal EngineUnreal Engine Assets

Technical Skills

3D Asset IntegrationAsset IntegrationGame DevelopmentUnreal Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

HoracioYago/BayouEnviroStorytelling

Mar 2025 Mar 2025
1 Month active

Languages Used

Unreal EngineUnreal Engine Assets

Technical Skills

3D Asset IntegrationAsset IntegrationGame DevelopmentUnreal Engine