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EliasEdzraVanDyck

PROFILE

Eliasedzravandyck

Worked on the MatthiasOoms/GamejamCreaweek2025 repository over two months, focusing on asset management and audio engineering within Unreal Engine. Delivered core features including a comprehensive expansion and cleanup of the audio asset library, integrating new sound effects, background music, and removing obsolete files to enhance gameplay feedback. Implemented and balanced new enemy and level assets, improving gameplay flow and player experience. Updated the asset library with UI fonts, design assets, and licensing documentation to support compliance and UI consistency. Validated internal content-update workflows using UnrealScript and text-based file modification, ensuring traceability and reproducibility of content changes throughout development.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

15Total
Bugs
0
Commits
15
Features
4
Lines of code
14
Activity Months2

Work History

April 2025

14 Commits • 3 Features

Apr 1, 2025

April 2025 monthly summary for MatthiasOoms/GamejamCreaweek2025. Delivered core feature work in audio asset management, gameplay balance, and asset licensing, resulting in improved gameplay feedback, tighter asset control, and stronger UI/UX support.

March 2025

1 Commits • 1 Features

Mar 1, 2025

Month: 2025-03 | Focused on validating internal content-update workflow and end-to-end change traceability in MatthiasOoms/GamejamCreaweek2025. A single non-user-facing content update was performed to test the pipeline and ensure reproducibility of content changes.

Activity

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Quality Metrics

Correctness92.0%
Maintainability93.2%
Architecture90.6%
Performance92.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

TextUnrealScript

Technical Skills

Asset ManagementAudio Asset ManagementAudio EngineeringDocumentationFile ModificationGame DevelopmentUnreal Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

MatthiasOoms/GamejamCreaweek2025

Mar 2025 Apr 2025
2 Months active

Languages Used

TextUnrealScript

Technical Skills

File ModificationAsset ManagementAudio Asset ManagementAudio EngineeringDocumentationGame Development