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JustinPonnet

PROFILE

Justinponnet

Contributed to the GamejamCreaweek2025 repository by developing and refining Unreal Engine-based game environments over a two-month period. Focused on 3D asset integration and level design, the work included importing and managing props such as candles, tables, and cups using Maya and FBX pipelines, as well as updating scene layouts for improved usability and visual cohesion. Enhanced gameplay by introducing interactive elements and varied visual assets, including absorbable props and color variations. Maintained clear file management practices and ensured repository stability, supporting future content updates. No bugs were reported or fixed, reflecting a focus on feature delivery and release hygiene.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

21Total
Bugs
0
Commits
21
Features
8
Lines of code
10,022
Activity Months2

Work History

April 2025

20 Commits • 7 Features

Apr 1, 2025

April 2025 was focused on delivering and refining Unreal-based environment assets and layout for the GamejamCreaweek2025 project, with an emphasis on asset integration, level usability, and visual polish. Work spanned prop integration, level refinements, and testing instrumentation, enabling faster iteration and improved player immersion.

March 2025

1 Commits • 1 Features

Mar 1, 2025

March 2025 monthly summary for MatthiasOoms/GamejamCreaweek2025: Key content update delivered by appending a new cat name to the existing dataset, with a clear, auditable commit trail. This work enhances character variety and supports future data-driven content generation for game jam scenarios. No major bugs reported or fixed this month; repository remained stable and ready for upcoming features. Overall, this period demonstrates solid data-management practices, release hygiene, and readiness for feature expansion.

Activity

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Quality Metrics

Correctness83.8%
Maintainability83.8%
Architecture83.8%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

FBXMAMELMaya MELTextUnreal EngineUnreal Engine Asset

Technical Skills

3D Asset Integration3D ModelingAsset IntegrationAsset ManagementFile ManagementGame DevelopmentLevel DesignMayaScene Setup

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

MatthiasOoms/GamejamCreaweek2025

Mar 2025 Apr 2025
2 Months active

Languages Used

TextFBXMAMELMaya MELUnreal EngineUnreal Engine Asset

Technical Skills

File Management3D Asset Integration3D ModelingAsset IntegrationAsset ManagementGame Development