
Worked on the MatthiasOoms/GamejamCreaweek2025 repository to expand the game world by integrating new 3D assets, including FBX models for storage items, kitchen props, and enemy characters. Focused on asset integration and 3D modeling, the approach established a repeatable workflow for importing and documenting art assets, streamlining future development cycles. Added end screen visuals to enhance the post-game experience, ensuring clear representation of game completion. All changes were committed with attention to repository organization and future readiness. Utilized skills in game development and asset management, contributing to a more immersive environment and a polished user experience without addressing bug fixes.
April 2025 Monthly Summary for MatthiasOoms/GamejamCreaweek2025. Focused on delivering tangible game-asset improvements and end-state visuals, with clear commits and readiness for future iterations.
April 2025 Monthly Summary for MatthiasOoms/GamejamCreaweek2025. Focused on delivering tangible game-asset improvements and end-state visuals, with clear commits and readiness for future iterations.

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