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Joel970203

PROFILE

Joel970203

Over three months, this developer contributed to the NbcampUnreal/1st-Team6-Final-Project repository, building core multiplayer gameplay systems, scalable level design tooling, and robust server session management. They implemented features such as deterministic time logic, dynamic day/night cycles, and AI-driven enemy behaviors using C++ and Unreal Engine Blueprints. Their work included integrating Online Subsystem networking, optimizing asset pipelines, and refactoring session and heartbeat logic for improved multiplayer reliability. By addressing over 35 bugs and delivering 69 features, they demonstrated depth in backend integration, AI programming, and performance optimization, resulting in a more stable, visually refined, and maintainable Unreal Engine project.

Overall Statistics

Feature vs Bugs

64%Features

Repository Contributions

147Total
Bugs
38
Commits
147
Features
69
Lines of code
92,029
Activity Months3

Work History

July 2025

4 Commits • 3 Features

Jul 1, 2025

July 2025 monthly summary for NbcampUnreal/1st-Team6-Final-Project. Focused on reliability, visuals, and AI performance. Delivered three core contributions: Server Session Management Enhancements, Fog Visual Asset Update, and Zombie AI/Component Tick Optimization. These efforts improve multiplayer uptime, visual fidelity, and AI behavior, with measurable performance benefits and maintainable workflows.

June 2025

116 Commits • 50 Features

Jun 1, 2025

June 2025 — NbcampUnreal/1st-Team6-Final-Project monthly performance summary highlighting delivered features, major fixes, and business impact. Overview: This month focused on enabling robust multiplayer experiences, stabilizing core gameplay loops, improving pacing and visibility, and delivering packaging-ready changes for the UE5 upgrade. The work advances onboarding, playability, and release readiness while maintaining a strong quality bar across features and bug fixes.

May 2025

27 Commits • 16 Features

May 1, 2025

May 2025 monthly summary for NbcampUnreal/1st-Team6-Final-Project: Delivered a solid foundation and substantial gameplay improvements, expanded level-design tooling, and strengthened networking/build workflows to enable release readiness and scalable content. Core scaffolding and UI entry were established, with Polyge-based level design integration, multiple level/content updates, and a Day/Night system enhancing immersion. Networking readiness was advanced via Online Subsystem integration, lobby/session flow, and dedicated/matchmaking server updates. Packaging and backup utilities were added to improve deployment reliability. Targeted stability fixes, including a revert of an unintended multiplayer merge and LAN option removal, contributed to a more reliable main-level connection.

Activity

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Quality Metrics

Correctness81.6%
Maintainability81.6%
Architecture76.8%
Performance73.4%
AI Usage21.2%

Skills & Technologies

Programming Languages

BlueprintC#C++HeaderINIJSONPythonUASSETUnreal EngineUnreal Engine Asset

Technical Skills

3D ModelingAIAI BehaviorAI DevelopmentAI PerceptionAI ProgrammingAPI DevelopmentAnimation BlueprintsAsset IntegrationAsset ManagementBackend DevelopmentBackend IntegrationBehavior TreesBlueprintBlueprint Scripting

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

NbcampUnreal/1st-Team6-Final-Project

May 2025 Jul 2025
3 Months active

Languages Used

C#C++INIJSONUASSETUnreal Engine AssetUnrealScriptcpp

Technical Skills

3D ModelingAsset IntegrationAsset ManagementBlueprintsBuild PreparationBuild System Configuration

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