
Over a three-month period, contributed to the Artyu24/UdeM1_Ubisoft repository by building and integrating a wide range of 3D assets, materials, and interactive props to support scalable environment pipelines and immersive gameplay. Leveraging Unity, C#, and 3D modeling skills, delivered features such as breakable objects, hub connectivity, and cohesive testing environments across multiple scenes. Focused on asset management, scene setup, and material creation, the work enabled rapid prototyping, improved test readiness, and richer player experiences. Maintained clear artifact ownership and stability while updating prefabs, organizing level assets, and refining gameplay ambience, with all changes supporting efficient iteration and robust scene assembly.
April 2025 performance summary for Artyu24/UdeM1_Ubisoft focused on delivering a scalable environment pipeline, immersive level assets, and gameplay ambience, while maintaining stability and clear artifact ownership. The team shipped core environment props, hub integration, organized level materials, and multiple asset updates that enable faster scene assembly and richer player experiences.
April 2025 performance summary for Artyu24/UdeM1_Ubisoft focused on delivering a scalable environment pipeline, immersive level assets, and gameplay ambience, while maintaining stability and clear artifact ownership. The team shipped core environment props, hub integration, organized level materials, and multiple asset updates that enable faster scene assembly and richer player experiences.
Concise monthly summary for 2025-03 focusing on feature delivery and asset integration for Artyu24/UdeM1_Ubisoft. No major bugs fixed this month as the emphasis was on delivering testing-ready assets and improving test environments.
Concise monthly summary for 2025-03 focusing on feature delivery and asset integration for Artyu24/UdeM1_Ubisoft. No major bugs fixed this month as the emphasis was on delivering testing-ready assets and improving test environments.
February 2025 monthly summary for Artyu24/UdeM1_Ubisoft. Delivered two features with practical business value and expanded the asset library for improved prototyping and QA. No major bugs fixed in this period. Progress supports faster iteration, realistic physics testing, and more varied assets for early pilot feedback.
February 2025 monthly summary for Artyu24/UdeM1_Ubisoft. Delivered two features with practical business value and expanded the asset library for improved prototyping and QA. No major bugs fixed in this period. Progress supports faster iteration, realistic physics testing, and more varied assets for early pilot feedback.

Overview of all repositories you've contributed to across your timeline