
Worked on the Artyu24/UdeM1_Ubisoft repository to deliver modular 3D character assets and improve asset management workflows. Developed a framework for raccoon model integration, laying the foundation for animation and cross-team collaboration. Overhauled the Rocco character model, introducing a separate accessory system to ensure correct attachment during animation, and fixed accessory movement bugs by restructuring asset folders. Consolidated Munch and raccoon assets with updated textures and export-ready formats, while expanding human character assets with customizable accessories and enhanced OBJ export support. Utilized C++, FBX, and OBJ formats, focusing on asset integration, file format handling, and maintainable game development pipelines.
Concise monthly summary for 2025-04 focusing on key features delivered, major bugs fixed, overall impact, and technologies demonstrated. Highlights: Rocco model overhaul with a modular accessory system; Rocco accessory movement bug fix; Munch and raccoon asset consolidation; Human character asset expansion and export enhancements. Business value: improved animation fidelity, robustness of attachment systems, streamlined asset management, and faster export/iteration workflows enabling new feature integration.
Concise monthly summary for 2025-04 focusing on key features delivered, major bugs fixed, overall impact, and technologies demonstrated. Highlights: Rocco model overhaul with a modular accessory system; Rocco accessory movement bug fix; Munch and raccoon asset consolidation; Human character asset expansion and export enhancements. Business value: improved animation fidelity, robustness of attachment systems, streamlined asset management, and faster export/iteration workflows enabling new feature integration.
March 2025 monthly summary for Artyu24/UdeM1_Ubisoft focusing on delivered features, stability, and future readiness. The primary delivery was the Raccoon Model Integration feature, establishing the framework, initial animation state, and integration points to support ongoing development and cross-team collaboration. There were no major bugs fixed this month, with the focus remaining on architecture, scaffolding, and ensuring a solid foundation for upcoming animation and gameplay features. Overall impact includes enabling faster feature iteration, improved maintainability, and clear pathways for future work.
March 2025 monthly summary for Artyu24/UdeM1_Ubisoft focusing on delivered features, stability, and future readiness. The primary delivery was the Raccoon Model Integration feature, establishing the framework, initial animation state, and integration points to support ongoing development and cross-team collaboration. There were no major bugs fixed this month, with the focus remaining on architecture, scaffolding, and ensuring a solid foundation for upcoming animation and gameplay features. Overall impact includes enabling faster feature iteration, improved maintainability, and clear pathways for future work.

Overview of all repositories you've contributed to across your timeline