
Contributed to the NbcampUnreal/2nd-Team6-Final-Project by building and refining core gameplay UI systems, including a comprehensive inventory, equipment, and HUD framework. Leveraged Unreal Engine, C++, and Blueprint scripting to implement interactive widgets, delegate-driven event handling, and robust input management, resulting in a more intuitive player experience and streamlined developer workflows. Addressed over 20 bugs and delivered 55 features in three months, focusing on UI/UX clarity, asset management, and gameplay stability. Enhanced save systems, sound integration, and interaction logic, while maintaining code organization and testability. Ensured asset metadata accuracy and reduced build-time issues, supporting smoother release cycles and QA processes.
July 2025: Two critical fixes delivered for NbcampUnreal/2nd-Team6-Final-Project to stabilize gameplay and asset handling. Restored reliable unequip behavior by re-establishing input binding and corrected asset metadata for Menu assets to fix Git LFS object IDs and sizes. These changes reduce build-time failures and QA friction, contributing to a more stable release cycle.
July 2025: Two critical fixes delivered for NbcampUnreal/2nd-Team6-Final-Project to stabilize gameplay and asset handling. Restored reliable unequip behavior by re-establishing input binding and corrected asset metadata for Menu assets to fix Git LFS object IDs and sizes. These changes reduce build-time failures and QA friction, contributing to a more stable release cycle.
June 2025 summary: Delivered extensive UI/UX overhaul and inventory/equipment system revamp, enhanced HUD and interaction feedback, integrated Save/Crack Menu workflows, and implemented stability improvements. Demonstrated strong technical execution across UI widgets, delegates, and gameplay flow, enabling clearer business value and faster future iteration.
June 2025 summary: Delivered extensive UI/UX overhaul and inventory/equipment system revamp, enhanced HUD and interaction feedback, integrated Save/Crack Menu workflows, and implemented stability improvements. Demonstrated strong technical execution across UI widgets, delegates, and gameplay flow, enabling clearer business value and faster future iteration.
May 2025 monthly summary for NbcampUnreal/2nd-Team6-Final-Project focusing on UI framework foundation, in-game UI features, and stability improvements that collectively increase gameplay clarity, developer velocity, and business value.
May 2025 monthly summary for NbcampUnreal/2nd-Team6-Final-Project focusing on UI framework foundation, in-game UI features, and stability improvements that collectively increase gameplay clarity, developer velocity, and business value.

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