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KimLink

PROFILE

Kimlink

Contributed to the NbcampUnreal/2nd-Team6-Final-Project by building and refining core gameplay UI systems, including a comprehensive inventory, equipment, and HUD framework. Leveraged Unreal Engine, C++, and Blueprint scripting to implement interactive widgets, delegate-driven event handling, and robust input management, resulting in a more intuitive player experience and streamlined developer workflows. Addressed over 20 bugs and delivered 55 features in three months, focusing on UI/UX clarity, asset management, and gameplay stability. Enhanced save systems, sound integration, and interaction logic, while maintaining code organization and testability. Ensured asset metadata accuracy and reduced build-time issues, supporting smoother release cycles and QA processes.

Overall Statistics

Feature vs Bugs

73%Features

Repository Contributions

128Total
Bugs
20
Commits
128
Features
55
Lines of code
9,057
Activity Months3

Work History

July 2025

2 Commits

Jul 1, 2025

July 2025: Two critical fixes delivered for NbcampUnreal/2nd-Team6-Final-Project to stabilize gameplay and asset handling. Restored reliable unequip behavior by re-establishing input binding and corrected asset metadata for Menu assets to fix Git LFS object IDs and sizes. These changes reduce build-time failures and QA friction, contributing to a more stable release cycle.

June 2025

64 Commits • 28 Features

Jun 1, 2025

June 2025 summary: Delivered extensive UI/UX overhaul and inventory/equipment system revamp, enhanced HUD and interaction feedback, integrated Save/Crack Menu workflows, and implemented stability improvements. Demonstrated strong technical execution across UI widgets, delegates, and gameplay flow, enabling clearer business value and faster future iteration.

May 2025

62 Commits • 27 Features

May 1, 2025

May 2025 monthly summary for NbcampUnreal/2nd-Team6-Final-Project focusing on UI framework foundation, in-game UI features, and stability improvements that collectively increase gameplay clarity, developer velocity, and business value.

Activity

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Quality Metrics

Correctness81.8%
Maintainability82.2%
Architecture77.4%
Performance72.2%
AI Usage20.4%

Skills & Technologies

Programming Languages

BlueprintC++INIUnreal EngineUnreal Engine AssetUnreal Engine BlueprintUnreal Engine BlueprintsUnrealScriptiniuasset

Technical Skills

AnimationAsset ManagementBlueprintBlueprint ScriptingBug FixingBuild SystemsC++C++ DevelopmentC++ ProgrammingCode OrganizationData StructuresDebuggingDelegate BindingDelegate HandlingDelegate Pattern

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

NbcampUnreal/2nd-Team6-Final-Project

May 2025 Jul 2025
3 Months active

Languages Used

BlueprintC++INIUnreal EngineUnreal Engine AssetUnreal Engine BlueprintUnreal Engine BlueprintsUnrealScript

Technical Skills

Asset ManagementBlueprintBlueprint ScriptingC++C++ DevelopmentC++ Programming