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eomcri

PROFILE

Eomcri

Contributed to the NbcampUnreal/2nd-Team6-Final-Project by developing and refining core gameplay systems, including multi-boss combat, lock-on targeting, and data-driven AI behaviors. Leveraged Unreal Engine, C++, and Blueprint to integrate complex animation pipelines, asset migrations, and audio systems, ensuring scalable and maintainable code. Enhanced player experience through iterative bug fixing, balance adjustments, and robust collision handling across character and boss interactions. Implemented configuration management and project organization strategies to support rapid prototyping and future scalability. Focused on cross-feature integration, the work enabled seamless asset updates, improved testability, and streamlined development workflows for a dynamic, content-rich game environment.

Overall Statistics

Feature vs Bugs

55%Features

Repository Contributions

160Total
Bugs
41
Commits
160
Features
50
Lines of code
11,187
Activity Months2

Work History

June 2025

120 Commits • 39 Features

Jun 1, 2025

June 2025 performance summary for NbcampUnreal/2nd-Team6-Final-Project: Delivered major Boss2 gameplay and asset migrations, introduced data-driven boss behaviors, implemented comprehensive animation and audio improvements, and stabilized core gameplay loops across multi-boss scenarios. Achieved significant refactoring and quality fixes that enhance maintainability, testability, and player experience while expanding capabilities for cross-boss features and data-driven tuning.

May 2025

40 Commits • 11 Features

May 1, 2025

May 2025 performance snapshot for NbcampUnreal/2nd-Team6-Final-Project: Delivered foundational scaffolding and localization-ready configuration, progressed core gameplay mechanics, expanded prototype-level content, and stabilized key systems through focused fixes. Strengthened asset pipelines and data-driven design to support rapid iteration and future scalability.

Activity

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Quality Metrics

Correctness87.8%
Maintainability88.0%
Architecture82.8%
Performance82.6%
AI Usage20.0%

Skills & Technologies

Programming Languages

C++Git ConfigurationHeaderINIJSONUASSETUPASSETUnreal EngineUnreal Engine AssetUnreal Engine Assets

Technical Skills

3D Animation3D ModelingAIAI Behavior TreesAI DevelopmentAI ProgrammingActor TargetingAnimationAnimation ControlAnimation ImplementationAnimation IntegrationAnimation MigrationAsset IntegrationAsset ManagementAsset Update

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

NbcampUnreal/2nd-Team6-Final-Project

May 2025 Jun 2025
2 Months active

Languages Used

C++Git ConfigurationINIJSONUASSETUPASSETUnreal Engine AssetUnreal Engine Assets

Technical Skills

3D Animation3D ModelingAI DevelopmentActor TargetingAnimationAnimation Integration