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Ugo

PROFILE

Ugo

Ugo Manno developed and refined audio-visual and UI features for the Illerhan/WhispersOfTheVillage repository over five months, focusing on immersive player experiences and robust asset integration. He implemented ambient audio systems, character expression cues, and day/night transition visuals using Unreal Engine and Blueprint, enhancing both environmental atmosphere and character interactivity. Ugo also delivered UI/UX improvements, such as book navigation, menu options groundwork, and credits presentation, emphasizing asset management and user feedback. His work addressed both feature delivery and bug resolution, notably fixing notebook UI alignment, and demonstrated a methodical approach to asset-driven development, supporting maintainability and future content scalability.

Overall Statistics

Feature vs Bugs

94%Features

Repository Contributions

26Total
Bugs
1
Commits
26
Features
15
Lines of code
0
Activity Months5

Work History

May 2025

2 Commits • 1 Features

May 1, 2025

May 2025 performance summary for Illerhan/WhispersOfTheVillage. Key focus this month was delivering a refined user experience through asset-level polish and UI stability enhancements. Despite no code changes in credits assets, the updated presentation elevates the credits screen's professionalism and aligns with the project's visual standards. A separate bug fix addressed notebook UI inconsistencies, correcting page alignment in Carnet (WBP_Book.uasset).

March 2025

4 Commits • 3 Features

Mar 1, 2025

Monthly summary for 2025-03: Focused on enhancing user experience through Audio-driven feedback and UI polish for Illerhan/WhispersOfTheVillage. Key deliverables include audio-backed form validation, polished intro and outro sequences, and associated UI tweaks. No major bugs reported this period; the work emphasizes robust asset integration, UX alignment, and performance-conscious implementation. Business value: clearer onboarding, reduced user confusion, and a more consistent product feel, which supports engagement and retention. Technical accomplishments include integrating new sound assets, coordinating multiple commits across features, and maintaining clean traceability through commit messages.

February 2025

1 Commits • 1 Features

Feb 1, 2025

February 2025 monthly summary for Illerhan/WhispersOfTheVillage. Focused on UI/UX groundwork for option menu toggles, with asset-level setup for checkbox controls affecting sound effects and scrolling text. All activity this month was asset-oriented with no code changes yet, establishing a solid foundation for future implementation and business value.

January 2025

11 Commits • 5 Features

Jan 1, 2025

January 2025 monthly summary for Illerhan/WhispersOfTheVillage focusing on delivering rich audio-visual interactivity and UI polish. Key work delivered across character expression audio, visual transition systems, audio transitions, and environmental ambience, with an emphasis on improving immersion, consistency, and UX. No major bugs reported in this period; efforts centered on feature completion, asset integration, and system refinements to support faster future content iterations. Business value realized includes more expressive characters, smoother scene changes, enhanced day/night ambience, and a cleaner main menu experience, contributing to longer session engagement and stronger player immersion.

December 2024

8 Commits • 5 Features

Dec 1, 2024

Month: 2024-12. Focused on delivering immersive audio-visual features and essential UI interactions for Illerhan/WhispersOfTheVillage. Key outcomes include ambient audio integration for dialog and day environment, HUD typography upgrade with Baskerville assets, book interface navigation and page-turn interactions, a day transition visuals system, and expanded character expression audio across multiple characters. No explicit bug fixes recorded in this period. These deliverables enhance immersion, UI polish, and player engagement while improving asset pipelines and cross-character audio consistency.

Activity

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Quality Metrics

Correctness80.8%
Maintainability80.8%
Architecture77.8%
Performance77.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

BlueprintUnreal EngineUnreal Engine AssetUnrealScript

Technical Skills

AnimationAsset IntegrationAsset ManagementAudio EngineeringAudio IntegrationGame DevelopmentLevel DesignUI DevelopmentUI/UX DesignUI/UX DevelopmentUI/UX FeedbackUnreal Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Illerhan/WhispersOfTheVillage

Dec 2024 May 2025
5 Months active

Languages Used

BlueprintUnreal EngineUnreal Engine AssetUnrealScript

Technical Skills

Asset IntegrationAsset ManagementAudio EngineeringAudio IntegrationGame DevelopmentLevel Design

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