
During January 2026, work focused on developing a Camera Sensitivity Enhancement feature for the Styxou/EVC_test repository, introducing a SpeedFactor variable to dynamically adjust camera sensitivity based on mouse input. This addition improved player control and responsiveness, laying a foundation for future input-driven tuning and gameplay refinement. The implementation demonstrated proficiency in C# and Unity, with careful attention to input handling and parameterization. Throughout the process, disciplined use of Git-based version control ensured incremental and maintainable feature delivery. No major bugs were addressed during this period, as efforts concentrated on building out this core gameplay improvement for smoother user experience.
January 2026 (Styxou/EVC_test): Key feature delivered—Camera Sensitivity Enhancement with SpeedFactor to adjust camera sensitivity based on mouse input, improving player control and responsiveness. Notable commit: de6ddb2332d3b6ae26ce8be9ae3ee95795ef76d4 (PlayerCam Sensibility). No major bugs fixed this month. Overall impact: smoother gameplay experience and a solid foundation for further input-driven tuning. Technologies/skills demonstrated: input handling, parameterization, and version-control discipline.
January 2026 (Styxou/EVC_test): Key feature delivered—Camera Sensitivity Enhancement with SpeedFactor to adjust camera sensitivity based on mouse input, improving player control and responsiveness. Notable commit: de6ddb2332d3b6ae26ce8be9ae3ee95795ef76d4 (PlayerCam Sensibility). No major bugs fixed this month. Overall impact: smoother gameplay experience and a solid foundation for further input-driven tuning. Technologies/skills demonstrated: input handling, parameterization, and version-control discipline.

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