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Styxou

PROFILE

Styxou

Over a two-month period, this developer contributed to the Styxou/EVC_test repository by building core gameplay systems and optimizing project assets in Unity. They implemented spline extrusion and outline shader systems using C# and ShaderLab, enabling procedural geometry and enhanced visual effects. Their work introduced checkpoint-based gameplay with dynamic ability control, such as wall running, climbing, and grappling, managed through a SkillCheckpoint system. They also delivered climbing and grappling mobility features, improved visual controls with a volume profile filter, and performed asset cleanup to streamline builds. The approach emphasized disciplined version control, real-time visuals tuning, and efficient asset management throughout development.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

6Total
Bugs
0
Commits
6
Features
6
Lines of code
744,943
Activity Months2

Your Network

6 people

Work History

January 2026

2 Commits • 2 Features

Jan 1, 2026

Monthly performance summary for 2026-01 focusing on Styxou/EVC_test. Highlights delivered gameplay features, visuals controls, and project optimization to drive business value and faster iteration cycles. Key actions include implementing climbing/grappling mobility for enhanced player movement and introducing a volume profile filter with asset cleanup to streamline visuals and reduce frictions in builds. No critical bugs reported this month; integration was stabilized through a merge of the origin/nicolas-r branch. Demonstrated Unity gameplay programming, real-time visuals tuning, asset management, and disciplined version control with team collaboration.

March 2025

4 Commits • 4 Features

Mar 1, 2025

March 2025 monthly summary for Styxou/EVC_test focused on delivering core gameplay and rendering foundations, reducing asset bloat, and establishing a base for rapid iteration.

Activity

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Quality Metrics

Correctness76.6%
Maintainability76.6%
Architecture76.6%
Performance76.6%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#HLSLJSONShaderLabUnityUnity PrefabYAML

Technical Skills

3D ModelingAsset ManagementC#C# ScriptingGame DevelopmentPhysics SimulationScene ManagementShader DevelopmentUnityUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Styxou/EVC_test

Mar 2025 Jan 2026
2 Months active

Languages Used

C#HLSLJSONShaderLabUnityUnity PrefabYAML

Technical Skills

3D ModelingAsset ManagementC#Game DevelopmentScene ManagementShader Development