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Mitch Wang | Recorder003

PROFILE

Mitch Wang | Recorder003

Mitch Wang developed a Denial Zone gameplay mechanic for the GDCASU/VGDC-Game-2025-26 repository, focusing on enhancing designer control over in-game interactions. He implemented three Denial Zone variants as Unity prefabs, each with precise collider configurations to manage player and object interactions without requiring code changes. Using C# and Unity, Mitch created a dedicated visualization and test scene, enabling rapid validation and iteration for designers and QA. His work leveraged skills in 3D modeling and level design to ensure the mechanic integrated seamlessly into the game world, addressing the need for flexible, designer-driven interaction control while maintaining robust gameplay boundaries.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

1Total
Bugs
0
Commits
1
Features
1
Lines of code
6,711
Activity Months1

Work History

October 2025

1 Commits • 1 Features

Oct 1, 2025

October 2025 monthly summary for GDCASU/VGDC-Game-2025-26. Delivered a new Denial Zone mechanic to control interactions in gameplay with three variants, improving designer control over world interactions and reducing risk of unintended player-object interactions.

Activity

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Quality Metrics

Correctness100.0%
Maintainability100.0%
Architecture100.0%
Performance100.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#

Technical Skills

3D ModelingGame DevelopmentLevel DesignUnity

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

GDCASU/VGDC-Game-2025-26

Oct 2025 Oct 2025
1 Month active

Languages Used

C#

Technical Skills

3D ModelingGame DevelopmentLevel DesignUnity